Kyaru.Texture2DDecoder
0.16.40-alpha.0
This is a prerelease version of Kyaru.Texture2DDecoder.
There is a newer version of this package available.
See the version list below for details.
See the version list below for details.
dotnet add package Kyaru.Texture2DDecoder --version 0.16.40-alpha.0
NuGet\Install-Package Kyaru.Texture2DDecoder -Version 0.16.40-alpha.0
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="Kyaru.Texture2DDecoder" Version="0.16.40-alpha.0" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add Kyaru.Texture2DDecoder --version 0.16.40-alpha.0
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
#r "nuget: Kyaru.Texture2DDecoder, 0.16.40-alpha.0"
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install Kyaru.Texture2DDecoder as a Cake Addin #addin nuget:?package=Kyaru.Texture2DDecoder&version=0.16.40-alpha.0&prerelease // Install Kyaru.Texture2DDecoder as a Cake Tool #tool nuget:?package=Kyaru.Texture2DDecoder&version=0.16.40-alpha.0&prerelease
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
Texture2DDecoder
Decodes Unity's Texture2D assets to image.
The original code is from Perfare/AssetStudio.
This project adds CMakeLists.txt
to allow building with cmake
on other platforms.
The wrapper is provided as a NuGet package.
We also provide native library package for the following platforms:
Platform | NuGet Package |
---|---|
Windows | |
Linux | |
macOS | |
Android | |
iOS* | |
WebAssembly | |
MacCatalyst |
* iOS: only tested on simulator, not granted to work.
For how this package is built, and other details, see our wiki.
Product | Versions Compatible and additional computed target framework versions. |
---|---|
.NET | net5.0 is compatible. net5.0-windows was computed. net6.0 was computed. net6.0-android was computed. net6.0-ios was computed. net6.0-maccatalyst was computed. net6.0-macos was computed. net6.0-tvos was computed. net6.0-windows was computed. net7.0 was computed. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed. net8.0 was computed. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. |
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.
-
net5.0
- No dependencies.
NuGet packages
This package is not used by any NuGet packages.
GitHub repositories (2)
Showing the top 2 popular GitHub repositories that depend on Kyaru.Texture2DDecoder:
Repository | Stars |
---|---|
AssetRipper/AssetRipper
GUI Application to work with engine assets, asset bundles, and serialized files
|
|
RazTools/Studio
Modded AssetStudio with new features
|
Version | Downloads | Last updated |
---|---|---|
0.17.0 | 21,062 | 12/4/2022 |
0.16.40 | 8,932 | 4/5/2022 |
0.16.40-alpha.0 | 125 | 4/4/2022 |