Jamarino.IntervalTree 1.0.0

There is a newer version of this package available.
See the version list below for details.
dotnet add package Jamarino.IntervalTree --version 1.0.0
NuGet\Install-Package Jamarino.IntervalTree -Version 1.0.0
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="Jamarino.IntervalTree" Version="1.0.0" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add Jamarino.IntervalTree --version 1.0.0
#r "nuget: Jamarino.IntervalTree, 1.0.0"
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install Jamarino.IntervalTree as a Cake Addin
#addin nuget:?package=Jamarino.IntervalTree&version=1.0.0

// Install Jamarino.IntervalTree as a Cake Tool
#tool nuget:?package=Jamarino.IntervalTree&version=1.0.0

Jamarino.IntervalTree

Light-weight, performant interval trees written in C#.

Designed as a drop-in replacement for the popular RangeTree (GitHub) package. This project provides a completely new implementation that is, from scratch, focused on reducing memory usage and allocations.

Example

// create a tree
var tree = new LightIntervalTree<int, short>();

// add intervals (from, to, value)
tree.Add(10, 30, 1);
tree.Add(20, 40, 2);
tree.Add(25, 35, 3);

// query
tree.Query(11); // result is {1}
tree.Query(32); // result is {2, 3}
tree.Query(27); // result is {1, 2, 3}

// query range
tree.Query(5, 20) // result is {1, 2}
tree.Query(26, 28) // result is {1, 2, 3}
tree.Query(1, 50) // result is {1, 2, 3}

// note that result order is not guaranteed

Performance TLDR;

The following graphs are based on benchmarks of dense trees with 250,000 intervals.

Runs marked with 'hint' were provided a capacity hint to initialise the trees to an appropriate size.

See performance section further down for more details.

Query performance

gantt
    title Query performance @ 250k intervals - queries/second
    dateFormat X
    axisFormat %s

    section Quick
    18.2 mil : 0, 18170000
    section Light
    14.7 mil : 0, 14710000
    section Reference
    5.39 mil : 0, 5392000

Initialization time

gantt
    title Initialization time @ 250k intervals - miliseconds (lower is better) 
    dateFormat X
    axisFormat %s

    section Quick
    39 : 0, 39
    section Quick (hint)
    36 : 0, 36
    section Light
    23 : 0, 23
    section Light (hint)
    19 : 0, 19
    section Reference
    340 : 0, 340

Initialization memory allocation

gantt
    title Initialization memory allocation @ 250k intervals - megabytes (lower is better)
    dateFormat X
    axisFormat %s

    section Quick
    33 : 0, 33
    section Quick (hint)
    26 : 0, 26
    section Light
    16 : 0, 16
    section Light (hint)
    8 : 0, 8
    section Reference
    342  : 0, 342

Trees

This package currently offers two different interval tree implementations: LightIntervalTree and QuickIntervalTree.

The former is the most memory-efficient and the latter uses a bit more memory, in exchange for some significant performance gains.

Read on for more details and benchmarks.

LightIntervalTree

This class is all about memory efficiency. It implements an Augmented Interval Tree (Wikipedia) which forms a simple binary search tree from the intervals and only requires storing one extra property (a subtree max-value) with each interval.

The simplicity of this tree makes it light and quick to initialise, but querying the tree requires a lot of key-comparisons, especially if intervals are densely packed and overlap to a high degree.

This tree is balanced on the first query. Adding new intervals causes the tree to re-initialise again on the next query.

QuickIntervalTree

This class trades a small amount of memory efficiency in favour of significantly faster queries. It is an implementation of a Centered Interval Tree (Wikipedia). This is the same datastructure that RangeTree (GitHub) implements.

This datastructure requires building a search-tree separate from the intervals, which requires additional memory and initialisation time. The benefit is that far fewer key-comparison are required when querying the tree, especially in cases where intervals overlap.

This tree is balanced on the first query. Adding new intervals causes the tree to re-initialise again on the next query.

Limitations

Please see the section on Thread Safety.

LightIntervalTree and QuickIntervalTree are limited to approximately 2 billion intervals. This is because ints are used as "pointers" as an optimization. Storing 2 billion intervals would take approximately 50GB~100GB of memory, so this limitation is mostly theoretical.

Performance

Memory usage

Benchmarking memory usage is tricky. There are many different measures of memory usage, and with the GC releasing unused memory periodically, measurements tend to fluctuate quite a bit.

Nevertheless, this repository includes a TestConsole program which will create a number of trees (configurable) and print memory usage between each tree loaded. The measurement is taken using Process.PrivateMemorySize64 (Microsoft).

The following table contains the change in memory usage measured between loading 10 trees consecutively using TestConsole. The test is run with 1 million intervals per tree.

Tree No. Reference Light Light (hint) Quick Quick (hint)
1 139 MB 68 MB 30 MB 55 MB 52 MB
2 70 MB 32 MB 34 MB 66 MB 44 MB
3 99 MB 34 MB 30 MB 67 MB 41 MB
4 37 MB 63 MB 30 MB 38 MB 47 MB
5 103 MB 32 MB 31 MB 58 MB 41 MB
6 281 MB 32 MB 30 MB 64 MB 41 MB
7 41 MB 63 MB 30 MB 62 MB 41 MB
8 -40 MB 9 MB 30 MB 24 MB 44 MB
9 30 MB 32 MB 30 MB 40 MB 44 MB
10 112 MB 55 MB 30 MB 58 MB 44 MB
Metric Reference Light Light (hint) Quick Quick (hint)
Avg change 87 MB 42 MB 31 MB 53 MB 44 MB
Max change 281 MB 68 MB 34 MB 67 MB 52 MB

Runs marked with 'hint' were provided a capacity hint to initialise the trees to an appropriate size. This feature is only relevant when the number of intervals is known before creating the tree. The reference solution does not support capacity hints.

It is clear that both LightIntervalTree and QuickIntervalTree offer better memory efficiency on average, compared to RangeTree. Additionally, memory growth is much more stable. Only a few objects are allocated per tree, and these are mostly long-lived and don't require (immediate) garbage collection. As a result, loading a tree does not cause a large spike in memory use and GC collections.

Load 250.000 sparse intervals

TreeType Mean Allocated
light (hint) 19.06 ms 8 MB
light 23.45 ms 16 MB
quick (hint) 36.16 ms 26 MB
quick 39.35 ms 33 MB
reference 338.85 ms 342 MB

Loading data into LightIntervalTree and QuickIntervalTree is not only quicker, but also allocates a lot fewer objects / less memory in the process. This means less work for the GC and reduces potential spikes in memory usage.

Note: "Allocated" memory is different from memory usage. It describes to total amount of memory written, not how much was ultimately kept.

Query trees of 250.000 intervals

TreeType DataType Mean Allocated
light dense 132.43 ns 153 B
light sparse 67.99 ns 22 B
quick dense 99.55 ns 153 B
quick sparse 55.41 ns 22 B
reference dense 336.94 ns 1,312 B
reference sparse 185.47 ns 711 B

LightIntervalTree is about 2-3 times quicker to query. QuickIntervalTree manages 3-4 times faster queries.

Upgrading benchmarks from net6 to net8 improved the reference performance by ~78%, significantly reducing the performance gap. This project still leads in performance, and perhaps more importantly in memory/GC efficiency. As always, if performance is critical for your use case, make sure to measure!

Thread Safety

Tree-initialization, triggered by the first query invocation, is not thread safe.

Subsequent concurrent queries are thread safe.

Any modifications, adding/clearing/removing intervals, require exclusive access, followed by a single query to re-initialise the tree before releasing exclusive access.

It is up to the consumer to enforce synchronization controls. Consider using something like ReaderWriterLockSlim (Microsoft).

To reduce the risk of significant problems stemming from misuse, a lock statement has been added to block concurrent initializations. This should prevent issues in cases where a tree is not initialised before being queried concurrently, however, this safety is is not guaranteed. Please take care to follow the advice above.

Optimizations over RangeTree

A few key design decisions were made to reduce the memory usage.

  1. Avoid keeping duplicate data

    RangeTree keeps a full, unused copy of intervals, in case the tree needs to be rebuilt following the addition or removal of an interval. This wastes memory. LightIntervalTree only stores intervals once, embedding tree information directly into the stored intervals. QuickIntervalTree directly uses the stored intervals, but also duplicates part of the intervals in order to store a reverse-order, needed to optimize searching.

  2. Model tree nodes as value types (struct) rather than objects (class)

    Objects suffer memory overhead in the form of type and method information. Since structs cannot reference their own type (to form a tree) an index (int) is used to reference other nodes by index.

  3. Store nodes and intervals in indexable arrays, use indexes rather than references as pointers

    Pointers in 64-bit systems take up 8 bytes of storage, ints only take 4 bytes. Storing value types in Lists/Arrays improves CPU caching since elements are co-located in memory.

  4. Nodes reference their intervals by index and length

    RangeTree allocates an array for each node to store intervals in. This project keeps all intervals in a single array. All related intervals are grouped, and each node keeps an index and count to point to the related intervals. This approach eliminates the overhead of small array allocations.

  5. Iterative searching

    RangeTree, as well as early versions of this project, uses recursion to search smaller and smaller subtrees, eventually propagating results back up to the initial caller. Each method call, however, incurs some overhead from pushing the same arguments to the stack repeatedly. Newer version of this project use an iterative depth-first-search algorithm, backed by a small stack-allocated buffer for tracking progress. This speeds up querying without adding any heap allocations.

Product Compatible and additional computed target framework versions.
.NET net5.0 was computed.  net5.0-windows was computed.  net6.0 was computed.  net6.0-android was computed.  net6.0-ios was computed.  net6.0-maccatalyst was computed.  net6.0-macos was computed.  net6.0-tvos was computed.  net6.0-windows was computed.  net7.0 was computed.  net7.0-android was computed.  net7.0-ios was computed.  net7.0-maccatalyst was computed.  net7.0-macos was computed.  net7.0-tvos was computed.  net7.0-windows was computed.  net8.0 was computed.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed. 
.NET Core netcoreapp2.0 was computed.  netcoreapp2.1 was computed.  netcoreapp2.2 was computed.  netcoreapp3.0 was computed.  netcoreapp3.1 was computed. 
.NET Standard netstandard2.0 is compatible.  netstandard2.1 was computed. 
.NET Framework net461 was computed.  net462 was computed.  net463 was computed.  net47 was computed.  net471 was computed.  net472 was computed.  net48 was computed.  net481 was computed. 
MonoAndroid monoandroid was computed. 
MonoMac monomac was computed. 
MonoTouch monotouch was computed. 
Tizen tizen40 was computed.  tizen60 was computed. 
Xamarin.iOS xamarinios was computed. 
Xamarin.Mac xamarinmac was computed. 
Xamarin.TVOS xamarintvos was computed. 
Xamarin.WatchOS xamarinwatchos was computed. 
Compatible target framework(s)
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NuGet packages

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GitHub repositories

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Version Downloads Last updated
1.2.1 146 5/5/2024
1.2.0 76 4/29/2024
1.1.0 260 3/4/2024
1.0.0 474 1/31/2024
0.9.0 596 1/4/2024
0.8.0 473 8/6/2023
0.7.0 170 7/18/2023
0.6.0 145 7/18/2023
0.5.0 151 7/11/2023
0.4.0 155 7/9/2023