Helion.SDLControllerWrapper
1.1.0
See the version list below for details.
dotnet add package Helion.SDLControllerWrapper --version 1.1.0
NuGet\Install-Package Helion.SDLControllerWrapper -Version 1.1.0
<PackageReference Include="Helion.SDLControllerWrapper" Version="1.1.0" />
paket add Helion.SDLControllerWrapper --version 1.1.0
#r "nuget: Helion.SDLControllerWrapper, 1.1.0"
// Install Helion.SDLControllerWrapper as a Cake Addin #addin nuget:?package=Helion.SDLControllerWrapper&version=1.1.0 // Install Helion.SDLControllerWrapper as a Cake Tool #tool nuget:?package=Helion.SDLControllerWrapper&version=1.1.0
Managed wrapper for SDL Controllers
This is a managed wrapper and P/Invoke bindings for game controller functionality exposed in libSDL2.
To use this wrapper, you will either need to build libSDL2 from source and include the native .dll/.so file in your output directory, or use the precompiled versions available in this project's source repository: https://github.com/Helion-Engine/SDLInputWrapper. Please see the repository for a simple "demo" program which uses this library to poll a controller connected to your computer.
Product | Versions Compatible and additional computed target framework versions. |
---|---|
.NET | net8.0 is compatible. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. |
-
net8.0
- No dependencies.
NuGet packages
This package is not used by any NuGet packages.
GitHub repositories (1)
Showing the top 1 popular GitHub repositories that depend on Helion.SDLControllerWrapper:
Repository | Stars |
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Helion-Engine/Helion
A modern fast paced Doom FPS engine
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