HTLLeonding.Utility.LeoBoard 2.0.0-preview1

Prefix Reserved
This is a prerelease version of HTLLeonding.Utility.LeoBoard.
There is a newer version of this package available.
See the version list below for details.
dotnet add package HTLLeonding.Utility.LeoBoard --version 2.0.0-preview1                
NuGet\Install-Package HTLLeonding.Utility.LeoBoard -Version 2.0.0-preview1                
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="HTLLeonding.Utility.LeoBoard" Version="2.0.0-preview1" />                
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add HTLLeonding.Utility.LeoBoard --version 2.0.0-preview1                
#r "nuget: HTLLeonding.Utility.LeoBoard, 2.0.0-preview1"                
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install HTLLeonding.Utility.LeoBoard as a Cake Addin
#addin nuget:?package=HTLLeonding.Utility.LeoBoard&version=2.0.0-preview1&prerelease

// Install HTLLeonding.Utility.LeoBoard as a Cake Tool
#tool nuget:?package=HTLLeonding.Utility.LeoBoard&version=2.0.0-preview1&prerelease                

LeoBoard

A utility library for creating simple, grid based UI application like Minesweeper, Chess, etc.

Allows to draw a grid with specified size, optional row and column numbers, and content for each cell. Left- and right-click events are captured and can be handled to update the cell content.

sample_run.png

Sample usage

await Board.Initialize("Demo", 10, 20, 
                       clickHandler: HandleClick,
                       drawGridNumbers: true);

Board.SetCellContent(0, 0, "X");
Board.SetCellContent(1, 1, "Y", Brushes.Red);
Board.SetCellContent(2, 2, "Z", Brushes.Blue);

Console.WriteLine(Board.GetCellContent(2, 2));

Board.ShowMessageBox("Hello World!");

Console.ReadKey();

return;

void HandleClick(int row, int col, bool leftClick)
{
    Console.WriteLine($"Clicked cell ({row}, {col}) with {(leftClick ? "left" : "right")} mouse button");
    if (leftClick)
    {
        Board.SetCellContent(row, col, "A", Brushes.Green);
    }
    else
    {
        Board.SetCellContent(row, col, "B", Brushes.Purple);
    }
}
  • The Console.ReadKey() call is required to keep the hosting console application alive
    • Mind the await for the Initialize method
  • Allow for a few seconds for the window to appear (some async initialization is happening)
Product Compatible and additional computed target framework versions.
.NET net8.0 is compatible.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

NuGet packages

This package is not used by any NuGet packages.

GitHub repositories

This package is not used by any popular GitHub repositories.

Version Downloads Last updated
3.2.2 229 5/26/2024
3.2.1 141 5/16/2024
3.2.0 111 5/16/2024
3.1.0 128 5/1/2024
3.0.1 86 5/1/2024
3.0.0 125 5/1/2024
2.0.0 164 4/30/2024
2.0.0-preview1 89 4/29/2024
1.1.0 116 4/26/2024
1.0.1 169 4/3/2024
1.0.0 100 4/3/2024
1.0.0-preview6 83 3/29/2024
1.0.0-preview5 90 3/29/2024
1.0.0-preview4 74 3/29/2024
1.0.0-preview3 81 3/29/2024
1.0.0-preview2 82 3/29/2024
1.0.0-preview1 81 3/29/2024