GameDataReader 0.0.2
There is a newer version of this package available.
See the version list below for details.
See the version list below for details.
dotnet add package GameDataReader --version 0.0.2
NuGet\Install-Package GameDataReader -Version 0.0.2
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="GameDataReader" Version="0.0.2" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add GameDataReader --version 0.0.2
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
#r "nuget: GameDataReader, 0.0.2"
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install GameDataReader as a Cake Addin #addin nuget:?package=GameDataReader&version=0.0.2 // Install GameDataReader as a Cake Tool #tool nuget:?package=GameDataReader&version=0.0.2
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
GameDataReader
An open-source NuGet library providing simple access to game settings.
Reading data from games like Battlefield 2 - i.e. to access player data from BF2 specific .con configuration files.
Open to integration of more games & data.
Usage
- Add the
GameDataReader
NuGet package to your project:Install-Package GameDataReader
- Add import statement:
using GameDataReader;
- For (optional) dependency injection, register your preferred DataReader to your
IServiceCollection
by configuring i.e.services.AddBf2DataReader();
and you're ready to inject i.e.IBf2DataReader
instances. - For (straight forward) static access to GameData, simply invoke a supported method like:
GameDataReaders.Bf2.ReadActivePlayer()
Currently supported games
Battlefield 2
GameDataReaders.Bf2.ReadActivePlayer()
Bf2Player.OnlineName
- from{userDocuments}\Battlefield 2\Profiles\{profileNumber}\Profile.con
Bf2Player.ClanTag
- from{userDocuments}\Battlefield 2\Profiles\Global.con
Product | Versions Compatible and additional computed target framework versions. |
---|---|
.NET | net5.0 was computed. net5.0-windows was computed. net6.0 was computed. net6.0-android was computed. net6.0-ios was computed. net6.0-maccatalyst was computed. net6.0-macos was computed. net6.0-tvos was computed. net6.0-windows was computed. net7.0 was computed. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed. net8.0 was computed. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. |
.NET Core | netcoreapp2.0 was computed. netcoreapp2.1 was computed. netcoreapp2.2 was computed. netcoreapp3.0 was computed. netcoreapp3.1 was computed. |
.NET Standard | netstandard2.0 is compatible. netstandard2.1 was computed. |
.NET Framework | net461 was computed. net462 was computed. net463 was computed. net47 was computed. net471 was computed. net472 was computed. net48 was computed. net481 was computed. |
MonoAndroid | monoandroid was computed. |
MonoMac | monomac was computed. |
MonoTouch | monotouch was computed. |
Tizen | tizen40 was computed. tizen60 was computed. |
Xamarin.iOS | xamarinios was computed. |
Xamarin.Mac | xamarinmac was computed. |
Xamarin.TVOS | xamarintvos was computed. |
Xamarin.WatchOS | xamarinwatchos was computed. |
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.
-
.NETStandard 2.0
- Microsoft.Extensions.DependencyInjection (>= 6.0.0)
NuGet packages
This package is not used by any NuGet packages.
GitHub repositories
This package is not used by any popular GitHub repositories.