GFX 1.0.4
There is a newer version of this package available.
See the version list below for details.
See the version list below for details.
dotnet add package GFX --version 1.0.4
NuGet\Install-Package GFX -Version 1.0.4
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="GFX" Version="1.0.4" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
<PackageVersion Include="GFX" Version="1.0.4" />
<PackageReference Include="GFX" />
For projects that support Central Package Management (CPM), copy this XML node into the solution Directory.Packages.props file to version the package.
paket add GFX --version 1.0.4
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
#r "nuget: GFX, 1.0.4"
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
#addin nuget:?package=GFX&version=1.0.4
#tool nuget:?package=GFX&version=1.0.4
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
📦 GFX – Release Notes
🚀 New Features & Improvements
This update brings a wide range of significant enhancements and features to make both 2D and 3D scenes more powerful and flexible.
🔦 Lighting & Rendering
- Multiple Lights in 2D Scenes – Support for real lighting (not just blending).
- Multiple Lights in 3D Scenes – Enhanced lighting system with realistic behavior.
- Experimental PBR Rendering – Initial integration of Physically Based Rendering (PBR) for one primitive.
- Specular Glossiness Shader Optimizations – Improved performance and lighting behavior.
- Frustum Culling for Lights – Reduces overhead by skipping lights outside the view frustum.
🔊 Audio & Physics
- 3D Sound via OpenAL – Spatial audio support; OpenAL must be installed or the DLL included manually.
- 3D Physics System – New rigidbodies and triggers for realistic simulations.
- 2D Physics Integration – Built-in 2D physics system for side-scrollers and top-down games.
🧱 Rendering & Instancing
- Instanced Rendering (2D & 3D) – Significant performance gains by rendering identical objects together.
- SSBO Support in Render Interface – Shader Storage Buffer Objects for modern GPU data handling.
- ArrayBuffer Support in Render Interface – Flexible buffer management for custom data structures.
🧩 Asset & Light Management
- Asset Manager – Central resource loading and management system.
- Light Manager (2D & 3D) – Improved per-scene lighting control.
- Clustered Frustum Culling (2D & 3D) – Efficient light culling system for large-scale scenes.
⚙️ General Optimizations
- Various performance and architecture improvements across the framework.
🛠️ Need Help ?
For questions or bug reports please join our discord community: https://discord.gg/k9RvCWKqfy
Product | Versions Compatible and additional computed target framework versions. |
---|---|
.NET | net8.0 is compatible. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. net9.0 was computed. net9.0-android was computed. net9.0-browser was computed. net9.0-ios was computed. net9.0-maccatalyst was computed. net9.0-macos was computed. net9.0-tvos was computed. net9.0-windows was computed. net10.0 was computed. net10.0-android was computed. net10.0-browser was computed. net10.0-ios was computed. net10.0-maccatalyst was computed. net10.0-macos was computed. net10.0-tvos was computed. net10.0-windows was computed. |
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.
-
net8.0
- FreeTypeSharp (>= 3.0.0)
- Gfx.BulletSharp (>= 1.0.1)
- NAudio (>= 2.2.1)
- Newtonsoft.Json (>= 13.0.3)
- OpenTK (>= 4.9.4)
- StbImageSharp (>= 2.30.15)
- StirlingLabs.assimp.native.win-x64 (>= 5.2.5.4)
- StirlingLabs.Assimp.Net (>= 23.4.1)
- System.Drawing.Common (>= 9.0.4)
NuGet packages
This package is not used by any NuGet packages.
GitHub repositories
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