DllExports 0.1.0
See the version list below for details.
dotnet add package DllExports --version 0.1.0
NuGet\Install-Package DllExports -Version 0.1.0
<PackageReference Include="DllExports" Version="0.1.0" />
paket add DllExports --version 0.1.0
#r "nuget: DllExports, 0.1.0"
// Install DllExports as a Cake Addin #addin nuget:?package=DllExports&version=0.1.0 // Install DllExports as a Cake Tool #tool nuget:?package=DllExports&version=0.1.0
DllExports provides unmanaged exports for both legacy and SDK style projects.
Unlike other libraries that rely on a wacky series of external dependencies, DllExports has everything it needs to do its job built in.
DllExports is entirely driven by its MSBuild task, and provides a number of knobs you can adjust to customize the resulting assemblies, including converting AnyCPU assemblies into both x86 and x64 outputs.
In order to be able to debug your exports in Visual Studio you must be targeting .NET Framework. .NET Standard exports work but you can't debug them. .NET Core applications can't truly have unmanaged exports as you can't use mscoree to load their runtime. Consider using a library such as DNNE for proper .NET Core support.
Product | Versions Compatible and additional computed target framework versions. |
---|---|
.NET | net5.0 was computed. net5.0-windows was computed. net6.0 was computed. net6.0-android was computed. net6.0-ios was computed. net6.0-maccatalyst was computed. net6.0-macos was computed. net6.0-tvos was computed. net6.0-windows was computed. net7.0 was computed. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed. net8.0 was computed. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. |
.NET Core | netcoreapp2.0 was computed. netcoreapp2.1 was computed. netcoreapp2.2 was computed. netcoreapp3.0 was computed. netcoreapp3.1 was computed. |
.NET Standard | netstandard2.0 is compatible. netstandard2.1 was computed. |
.NET Framework | net461 was computed. net462 was computed. net463 was computed. net47 was computed. net471 was computed. net472 was computed. net48 was computed. net481 was computed. |
MonoAndroid | monoandroid was computed. |
MonoMac | monomac was computed. |
MonoTouch | monotouch was computed. |
Tizen | tizen40 was computed. tizen60 was computed. |
Xamarin.iOS | xamarinios was computed. |
Xamarin.Mac | xamarinmac was computed. |
Xamarin.TVOS | xamarintvos was computed. |
Xamarin.WatchOS | xamarinwatchos was computed. |
-
.NETStandard 2.0
- No dependencies.
NuGet packages
This package is not used by any NuGet packages.
GitHub repositories
This package is not used by any popular GitHub repositories.
DllExports provides unmanaged exports for both legacy and SDK style projects.
Unlike other libraries that rely on a wacky series of external dependencies, DllExports has everything it needs to do its job built in.
DllExports is entirely driven by its MSBuild task, and provides a number of knobs you can adjust to customize the resulting assemblies,
including converting AnyCPU assemblies into both x86 and x64 outputs.
Note that when using IDA Pro, load the file as "Portable executable for 80386 (PE)" instead of "Microsoft.NET assembly" in order to see the exports.
In order to be able to debug your exports in Visual Studio you must be targeting .NET Framework. .NET Standard exports work but you can't debug them.
.NET Core applications can't truly have unmanaged exports as you can't use mscoree to load their runtime. Consider using a library such as DNNE for proper .NET Core support.