CppSharp 0.10.4

There is a newer version of this package available.
See the version list below for details.
dotnet add package CppSharp --version 0.10.4
NuGet\Install-Package CppSharp -Version 0.10.4
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="CppSharp" Version="0.10.4">
  <PrivateAssets>all</PrivateAssets>
  <IncludeAssets>runtime; build; native; contentfiles; analyzers</IncludeAssets>
</PackageReference>
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add CppSharp --version 0.10.4
#r "nuget: CppSharp, 0.10.4"
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install CppSharp as a Cake Addin
#addin nuget:?package=CppSharp&version=0.10.4

// Install CppSharp as a Cake Tool
#tool nuget:?package=CppSharp&version=0.10.4

CppSharp is a tool and set of libraries which allows programmers to use C/C++ libraries with high-level programming languages (such as C#).

It is a tool that takes C/C++ header and library files and generates the necessary glue to surface the native API as a managed API. Such an API can be used to consume an existing native library in your high-level code or add scripting support to a native codebase.

The supported target languages at present are C# and C++/CLI.

It can also be used as a library to parse native code into a syntax tree with a rich declaration and type information model.

The NuGet version is Windows 64-bit only for the time being. Binary 32-bit releases for Windows can be found at https://github.com/mono/CppSharp/releases .

Product Compatible and additional computed target framework versions.
.NET Framework net is compatible. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

NuGet packages (1)

Showing the top 1 NuGet packages that depend on CppSharp:

Package Downloads
Spout.NET

Spout.NET is a C# .NET Implementation for Spout2, A video frame sharing system.

GitHub repositories (7)

Showing the top 5 popular GitHub repositories that depend on CppSharp:

Repository Stars
tooll3/t3
Tooll 3 is an open source software to create realtime motion graphics.
Ruslan-B/FFmpeg.AutoGen
FFmpeg auto generated unsafe bindings for C#/.NET and Core (Linux, MacOS and Mono).
ddobrev/QtSharp
Mono/.NET bindings for Qt
allisterb/jemalloc.NET
A native memory manager for .NET
sdcb/OpenVINO.NET
High quality .NET wrapper for OpenVINO™ toolkit.
Version Downloads Last updated
1.1.5.3168 18,257 10/18/2023
1.1.1.10805 7,415 10/18/2023
1.0.76.8341 8,290 10/18/2023
1.0.54.626 16,740 5/31/2023
1.0.45.22293 19,444 2/6/2023
1.0.1 50,965 12/30/2021
1.0.0 16,938 10/12/2021
0.11.2 20,358 2/4/2021
0.11.1 9,128 2/3/2021
0.11.0 9,237 1/29/2021
0.10.5 25,104 6/27/2020
0.10.4 2,305 5/23/2020
0.10.3 4,467 4/9/2020
0.10.2 5,804 3/28/2020
0.10.1 7,410 7/4/2019
0.10.0 2,746 6/25/2019
0.9.2 2,718 5/7/2019
0.9.1 2,347 4/13/2019
0.9.0 7,863 3/1/2019
0.8.23 2,605 1/31/2019
0.8.22 4,373 9/24/2018
0.8.21 3,131 8/1/2018
0.8.20 3,011 5/25/2018
0.8.19 3,439 2/4/2018
0.8.18 3,429 1/27/2018
0.8.17 2,910 12/25/2017
0.8.16 3,065 11/10/2017
0.8.15 2,481 11/7/2017
0.8.14 4,064 9/17/2017
0.8.13 2,881 7/18/2017
0.8.12 2,459 7/18/2017
0.8.11 3,197 6/4/2017
0.8.10 2,907 4/23/2017
0.8.9 2,517 4/16/2017
0.8.8 2,430 4/9/2017
0.8.7 2,632 3/27/2017
0.8.6 2,804 3/4/2017
0.8.5 2,472 3/4/2017
0.8.4 3,297 2/10/2017
0.8.3 2,558 2/5/2017
0.8.2 2,519 1/25/2017
0.8.1 2,509 1/22/2017
0.8.0 2,314 1/22/2017
0.7.13 2,465 1/16/2017
0.7.12 2,777 11/17/2016
0.7.11 2,412 11/13/2016
0.7.10 2,348 11/11/2016
0.7.9 2,525 11/2/2016
0.7.8 2,372 11/1/2016
0.7.7 2,607 11/1/2016
0.7.6 2,479 10/28/2016
0.7.5 2,383 10/27/2016
0.7.4 2,435 10/25/2016
0.7.3 2,428 10/1/2016
0.7.2 2,707 9/17/2016
0.7.1 2,396 9/13/2016
0.7.0 2,358 9/12/2016
0.6.0 2,345 6/24/2016
0.5.2 2,362 6/17/2016
0.5.1 2,274 6/17/2016
0.5.0 2,440 6/14/2016

* Simplify the required headers for macOS bindings

* Option to allow caller to specify it does not want unchanged output files to be modified. This supports incremental build in VS. (#1373) - Ali Alamiri <ali.alamiri@sage.com>

* CreateInstance factory overload to pass flag informing wrapper if it should own the native pointer passed to it. - Ali Alamiri <ali.alamiri@sage.com>

* force bash use to avoid `./premake5-linux: 3: ./premake5-linux: Bad substitution` error if other default shell in the system - Lorenzo Delana <lorenzo.delana@gmail.com>

* Made the original virtual tables static too

* Pass native pointers to bases in the generated C#

* Check type maps when printing C++ for pointers

* Do not add type alias templates twice to the AST

* Fix all leaks of memory in the old expressions

* Add template functions to their context

* Fix leaking memory by removing a useless assignment

* Fix leaking the memory of an entire Clang AST

* Ignore type maps when printing C++ for symbols

* Implement more accurate managed type printing in C++ type printer.

* Use a native type printer context when looking for type maps in CSharpSourcesExtensions.DisableTypeMap.

* Use explicit type printer when printing types in C# GenerateMethodSpecifier.

* Refactor CodeGenerator.GenerateMethodSpecifier to allow explicit specifier kind.

* Do not check declaration access for explicitly generated declarations.

* Fix TranslationUnit.FileRelativeDirectory to be more robust against null include paths.

* Fix formatting to of Declaration.GenerationKind to ease debugging.

* Ignore implicitly deleted copy constructor methods.

* Correctly marshal constant arrays in C++/CLI (#1346)

* Marshal pointer to primitive typedefs in C++/CLI (#1355) - Ali Alamiri <ali.alamiri@sage.com>

* Fix a regression when renaming classes

* Fix naming conflicts with nested types and members

* publish the clang lib folder - Ali Alamiri <ali.alamiri@sage.com>

* Implement basic support for parsing function-like macros.

* Implement TranslationUnit.ToString() to help with debugging.

* Add debug option and flags to the Premake build and compile scripts.

* Generate valid C# for parameters typedef-ed to mapped types

* Update the version of Mono used for builds (CI)

* Fix the regressed C# marshalling of char*

* Handle pointer to pointer param (#1343) - Ali Alamiri <ali.alamiri@sage.com>

* Handle returned pointers to std::vector in C++/CLI - Ali Alamiri <ali.alamiri@sage.com>

* Implement abstract templates to call virtuals

* Correctly align printed information for debugging

* Set the render kind of inline command comments

* Fix all memory leaks in tests

* Generate by ref parameters of type a pointer to enum

* Use UnsupportedType description for type name instead of empty string (#1339) - Ali Alamiri <ali.alamiri@sage.com>