Aximo 1.0.3

There is a newer version of this package available.
See the version list below for details.
dotnet add package Aximo --version 1.0.3
NuGet\Install-Package Aximo -Version 1.0.3
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="Aximo" Version="1.0.3" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add Aximo --version 1.0.3
#r "nuget: Aximo, 1.0.3"
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install Aximo as a Cake Addin
#addin nuget:?package=Aximo&version=1.0.3

// Install Aximo as a Cake Tool
#tool nuget:?package=Aximo&version=1.0.3

A minimal sample.

MyApplication.cs

using Aximo;
using Aximo.Engine;
using Aximo.Engine.Components.Geometry;
using Aximo.Engine.Components.Lights;
using OpenToolkit.Mathematics;

public class MyApplication : RenderApplication
{
    public MyApplication(RenderApplicationConfig startup) : base(startup)
    {
    }

    protected override void SetupScene()
    {
        GameContext.AddActor(new Actor(new DirectionalLightComponent()
        {
            RelativeTranslation = new Vector3(2f, -1.5f, 3.25f),
            Name = "StaticLight",
        }));

        GameContext.AddActor(new Actor(new CubeComponent()
        {
            Name = "Box1",
            RelativeRotation = new Vector3(0, 0, 0.5f).ToQuaternion(),
            RelativeScale = new Vector3(1),
            RelativeTranslation = new Vector3(0, 0, 0.5f),
            Material = new GameMaterial
            {
                Color = new Vector4(1, 0, 1, 1),
            },
        }));
    }
}

Program.cs:

using Aximo.Engine;
using OpenToolkit.Mathematics;
using OpenToolkit.Windowing.Common;

internal class Program
{
    public static void Main(string[] args)
    {
        var config = new RenderApplicationConfig
        {
            WindowTitle = "Sample",
            WindowSize = new Vector2i(800, 600),
            VSync = VSyncMode.Off,
            UseConsole = true,
            IsMultiThreaded = true,
        };

        new GameStartup<MyApplication>(config).Start();
    }
}
There are no supported framework assets in this package.

Learn more about Target Frameworks and .NET Standard.

NuGet packages

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Version Downloads Last updated
1.0.11 2,864 7/12/2020
1.0.10 2,408 7/11/2020
1.0.9 2,453 7/11/2020
1.0.8 2,997 5/31/2020
1.0.7 2,709 5/30/2020
1.0.6 2,958 5/24/2020
1.0.5 2,988 5/24/2020
1.0.4-pre1 2,803 5/24/2020
1.0.3 2,591 5/23/2020
1.0.2 2,790 5/23/2020