Avalonia.Markup.Declarative 11.0.11

Prefix Reserved
dotnet add package Avalonia.Markup.Declarative --version 11.0.11                
NuGet\Install-Package Avalonia.Markup.Declarative -Version 11.0.11                
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="Avalonia.Markup.Declarative" Version="11.0.11" />                
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add Avalonia.Markup.Declarative --version 11.0.11                
#r "nuget: Avalonia.Markup.Declarative, 11.0.11"                
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install Avalonia.Markup.Declarative as a Cake Addin
#addin nuget:?package=Avalonia.Markup.Declarative&version=11.0.11

// Install Avalonia.Markup.Declarative as a Cake Tool
#tool nuget:?package=Avalonia.Markup.Declarative&version=11.0.11                

Avalonia.Markup.Declarative

Write Avalonia UI with C#

Avalonia.Markup.Declarative is the set of base classes and extension methods over Avalonia's controls to define views/markup with C# code instead of XAML.

Installation

Add the Avalonia.Markup.Declarative NuGet package to your project

Usage

public class MainView : ViewBase<MainViewModel>
{
    public static IValueConverter InverseBooleanConverter { get; } 
        = new FuncValueConverter<bool, bool>(b => !b);

    // This method is executed before View building
    protected override void OnCreated()
    {
        ViewModel = new MainViewModel();
    }

    // Define markup in Build method
    protected override object Build(MainViewModel vm) =>
        new Grid()
            
            .Styles(
                new Style<Button>(s => s.Class(":pointerover"))		//make button red when pointer is over using avalonia styles
                    .Background(Brushes.Red)
            )

            .Cols("Auto, 100, *")					// equivalent of Grid.ColumnDefintions property
            .Background(Brushes.Green) 					// the same as grid.Background = Brushes.Green
            .Children(
                
                new TextBlock()
                    .Text( @vm.TextVal ), 				// use @ character prefix to Bind control's property to ViewModel's property

                new TextBlock()
                    .Col(1) //equivalent of Grid.SetColumn(textBlock, 1)
                    .IsVisible( @vm.HideGreeting, 			// Bind TextBlock.IsVisible to MainViewModel.HideGreeting property
                                bindingMode: BindingMode.OneWay, 	// We can set Binding mode if necessary.
                                converter: InverseBooleanConverter ),	// Set value converter to invert values.
                    .Text( "Hello Avalonia" ), 

                new Button()
                    .Col(2) //equivalent of Grid.SetColumn(textBlock, 1)
                    // we don't actually need binding here, 
                    // so just direct set to Command on view model
                    .Command(vm.ClickButtonCommand) 
                    .Content("Click me") // Content = "Click me"
                    .Padding(left: 8) //Set left padding to 8
                    .With(ButtonStyle) //Execute LabelStyle method over TextBlock control 
            );

    private void ButtonStyle(Button b) => b
        .VerticalAlignment(VerticalAlignment.Center)
        .FontSize(12);
}

Hot reload support

  • ViewBase classes auto-magically supports .NET 6.0+'s Hot Reload feature.

  • Make sure that your view classes are located in the Assembly that doesn't contain any XAML files, otherwise Hot Reload will always throw "need to rebuild" message.

  • 2023 note - according to the latest reports, with .net 7.0 and latest avalonia versions there are no conflicts anymore between AXAML files and the Hot Reload functionality. So you can mix AXAML with C# Markup in the same project.

Properties support on custom controls

There are two source generators to add Markup Extensions on your own controls. If you downloaded source code or clonned this repo, add them by referencing Avalonia.Markup.Declarative.SourceGenerator project in your csproj file like this:

	<ItemGroup>
		<ProjectReference Include="..\..\AvaloniaMarkup.Declarative.SourceGenerator\Avalonia.Markup.Declarative.SourceGenerator.csproj" OutputItemType="Analyzer" ReferenceOutputAssembly="false" />
	</ItemGroup>
  • Make sure that the path to the source generator project is correct relative to your project.

MVU Pattern implementation

Inspired by Blazor's Components layout. A basic component should look like this:

public class Component : ComponentBase
{

//styles
	protected override StyleGroup? BuildStyles() =>
	[
		new Style<Button>()
			.Margin(6)
			.Background(Brushes.DarkSalmon),
	];

//markup part
    protected override object Build() =>
        new StackPanel()
            .Children(
                new TextBlock()
                    .Ref(out _textBlock1)
                    .Text("Hello world"),
                new TextBlock()
                    .Text(() => $"Counter: {(Counter == 0 ? "zero" : Counter)}"),
                new Button()
                    .Content("Click me")
                    .OnClick(OnButtonClick)
            );
            
//code part
    [Inject] SampleDataService DataService { get; set; } = null!; //service injection

    public int Counter { get; set; } //no need to implement AvaloniaProperty or OnPropertyChanged behaviors, since component has registry of all properties and emits ProperyChanged event after changing state of component.

    private void OnButtonClick(RoutedEventArgs e)
    {
        Counter++;
        _textBlock1.Text = DataService.GetData();
        StateHasChanged(); //for now we have to call this method manually. In future there will be some additional triggers like user input, that will rise this method automatically
    }
}
Product Compatible and additional computed target framework versions.
.NET net8.0 is compatible.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

NuGet packages

This package is not used by any NuGet packages.

GitHub repositories

This package is not used by any popular GitHub repositories.

Version Downloads Last updated
11.0.11 260 7/12/2024