526 packages returned for Tags:"Physics-Engine"

EO.WebBrowser is a .NET browser engine based on Google's Chrome project. It packs a full featured browser engine inside a single .NET DLL that has zero external dependency and works for both 32 bit and 64 bit applications. It also offers many advanced features such extensive customization options,... More information
This package includes nunit.engine and related assemblies, for use by runner programs. It is not intended for direct use by users who simply want to run tests.
Fluid is a template engine based on the Liquid markup, with focus on performance and .NET programming patterns.
Cyclone is a Game Physics Engine developed in C# that is based on the book "Game Physics Engine Development" by Ian Millington
NRules is an open source rules engine for .NET that is based on the Rete matching algorithm. NRules is an inference engine that, among other features, supports forward chaining, negative, existential and universal quantifiers. Rules are authored in C# using internal DSL.
NRules is an open source rules engine for .NET that is based on the Rete matching algorithm. NRules is an inference engine that, among other features, supports forward chaining, negative, existential and universal quantifiers. Rules are authored in C# using internal DSL. This package installs the... More information
NRules is an open source rules engine for .NET that is based on the Rete matching algorithm. NRules is an inference engine that, among other features, supports forward chaining, negative, existential and universal quantifiers. Rules are authored in C# using internal DSL. This package installs the... More information
NRules is an open source rules engine for .NET that is based on the Rete matching algorithm. NRules is an inference engine that, among other features, supports forward chaining, negative, existential and universal quantifiers. Rules are authored in C# using internal DSL. This package installs the... More information