returned for Tags:"rendering"
Public fork of the C# SVG rendering library on codeplex: https://svg.codeplex.com/
This started out as a minor modification to enable the writing of proper SVG strings. But now after almost two years we have so many fixes and improvements that we decided to share our current codebase to the...
C#/.NET Wrapper for the PDFium library. Add also a package for the native binaries (currently only PDFium.Windows is provided) or provide them (pdfium_x64.dll, pdfium_x86.dll) yourself.
Client-side PicarioXPO renderer
A tool for informative exception handling for sitecore solutions per rendering basis. Documentation, explanation and screenshots are here http://vladimirhil.com/2015/11/15/sitecore-rendering-exceptions-handling. The source code is here: https://github.com/vhil/Helpfulcore
Super awesome Indiegame library.
Hosting environment for dynamic client side development based on DNX
OsmSharp is an open-source mapping project.
312 total downloads
A rendering library for C# with native backends
Xamarin Android Binding for Filament rendering engine
This package implements a custom Particle System in Duality and showcases its functionality in a sample Scene.
This package contains a sample Scene that uses some very basic shaders to render sprites.
Font loader / rasterizer for TTF format in pure C#.
SDK for .NET simplifies working with the XPO Data API v1
GDI+ (System.Drawing) extensions for PDFiumSharp.
WPF extensions for PDFiumSharp.
Cross-platform library for rendering vector graphics and writing graphics-rich apps. Supports iOS, OS X, Android, Windows Phone, Windows RT, WPF among a variety of file formats.
Mono XWT extensions for PDFiumSharp.
This package implements a set of benchmarks for profiling Duality performance on your system.
Samples and examples for MapSurfer.NET.