sdl2_image.nuget 2.6.1

Install-Package sdl2_image.nuget -Version 2.6.1
dotnet add package sdl2_image.nuget --version 2.6.1
<PackageReference Include="sdl2_image.nuget" Version="2.6.1" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add sdl2_image.nuget --version 2.6.1
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
#r "nuget: sdl2_image.nuget, 2.6.1"
#r directive can be used in F# Interactive, C# scripting and .NET Interactive. Copy this into the interactive tool or source code of the script to reference the package.
// Install sdl2_image.nuget as a Cake Addin
#addin nuget:?package=sdl2_image.nuget&version=2.6.1

// Install sdl2_image.nuget as a Cake Tool
#tool nuget:?package=sdl2_image.nuget&version=2.6.1
The NuGet Team does not provide support for this client. Please contact its maintainers for support.

Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. It is used by video playback software, emulators, and popular games including Valve's award winning catalog and many Humble Bundle games.

SDL officially supports Windows, Mac OS X, Linux, iOS, and Android. Support for other platforms may be found in the source code.

SDL is written in C, works natively with C++, and there are bindings available for several other languages, including C# and Python.


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Dina is a framework in SDL2/C++ inspired by Love2D and MonoGame.

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Version Downloads Last updated
2.6.1 97 8/6/2022
2.6.0 263 7/13/2022
2.0.5 6,459 7/3/2019
2.0.4 4,042 11/9/2018 1,968 9/22/2018 636 9/20/2018
2.0.3 828 8/3/2018

This is a quick bug-fix release to fix grayscale image loading using the stb_image decoder for PNG and JPEG images.