is06.SixteenBitNuts.Framework
0.2.0
A game engine to make 16-bit styled platformers.
Install-Package is06.SixteenBitNuts.Framework -Version 0.2.0
dotnet add package is06.SixteenBitNuts.Framework --version 0.2.0
<PackageReference Include="is06.SixteenBitNuts.Framework" Version="0.2.0" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add is06.SixteenBitNuts.Framework --version 0.2.0
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
#r "nuget: is06.SixteenBitNuts.Framework, 0.2.0"
#r directive can be used in F# Interactive, C# scripting and .NET Interactive. Copy this into the interactive tool or source code of the script to reference the package.
// Install is06.SixteenBitNuts.Framework as a Cake Addin
#addin nuget:?package=is06.SixteenBitNuts.Framework&version=0.2.0
// Install is06.SixteenBitNuts.Framework as a Cake Tool
#tool nuget:?package=is06.SixteenBitNuts.Framework&version=0.2.0
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
Dependencies
-
.NETStandard 2.0
- MonoGame.Content.Builder.Task (>= 3.8.0.1641)
- MonoGame.Framework.DesktopGL (>= 3.8.0.1641)
Used By
NuGet packages
This package is not used by any NuGet packages.
GitHub repositories
This package is not used by any popular GitHub repositories.
Version History
Version | Downloads | Last updated |
---|---|---|
0.2.0 | 108 | 12/9/2020 |