Add SVG images to Xamarin Forms apps. It's a Full .NET native implementation (not a binding and has no dependency).
Please replace this package with the new one
Install-Package Vapolia.XamSvg.Forms -Version 3.2.1-pre6
dotnet add package Vapolia.XamSvg.Forms --version 3.2.1-pre6
<PackageReference Include="Vapolia.XamSvg.Forms" Version="3.2.1-pre6" />
paket add Vapolia.XamSvg.Forms --version 3.2.1-pre6
Fix an issue in iOS where XamSvg will trigger an infinite loop when both width and height are contrained to non zero values, and the name of the svg is null/empty.
It resulted in an infinite refresh loop which makes the app immediatly seems unresponsive.
All properties of SvgImageSource are now bindable, as Xamarin.Forms now supports any ImageSource everywhere an icon can be set (buttons, tabs, ...)
UWP version includes the xr.xml file
fix regression in 3.1.5 with arcs + unit test
Supports new optimized SVG not respecting spec
ios: fix small pixellization (MainScale not used)
ios: fix AlignmentMode property not working as expected when svg bounds don't start at (0,0)
android: fix scaling proportions for sdk23+
ios: fix scaling of DrawUri
fix netstandard versions
android: fix selected/pressed/disabled state making svg invisible in certain cases
Requires Xamarin Forms 3.0 + netstandard2/uwp fall update
ios: fix image heights
Older notes removed for clarity (from 2014)
This package is not used by any popular GitHub repositories.