Triplex.Validations 2.0.0

There is a newer prerelease version of this package available.
See the version list below for details.
dotnet add package Triplex.Validations --version 2.0.0
                    
NuGet\Install-Package Triplex.Validations -Version 2.0.0
                    
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="Triplex.Validations" Version="2.0.0" />
                    
For projects that support PackageReference, copy this XML node into the project file to reference the package.
<PackageVersion Include="Triplex.Validations" Version="2.0.0" />
                    
Directory.Packages.props
<PackageReference Include="Triplex.Validations" />
                    
Project file
For projects that support Central Package Management (CPM), copy this XML node into the solution Directory.Packages.props file to version the package.
paket add Triplex.Validations --version 2.0.0
                    
#r "nuget: Triplex.Validations, 2.0.0"
                    
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
#addin nuget:?package=Triplex.Validations&version=2.0.0
                    
Install as a Cake Addin
#tool nuget:?package=Triplex.Validations&version=2.0.0
                    
Install as a Cake Tool

Validation library inspired by the concepts of Secure by Design, by Dan Bergh Johnsson, Daniel Deogun, and Daniel Sawano (MEAP 2019 Manning Publications).

Product Compatible and additional computed target framework versions.
.NET net5.0 is compatible.  net5.0-windows was computed.  net6.0 was computed.  net6.0-android was computed.  net6.0-ios was computed.  net6.0-maccatalyst was computed.  net6.0-macos was computed.  net6.0-tvos was computed.  net6.0-windows was computed.  net7.0 was computed.  net7.0-android was computed.  net7.0-ios was computed.  net7.0-maccatalyst was computed.  net7.0-macos was computed.  net7.0-tvos was computed.  net7.0-windows was computed.  net8.0 was computed.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed.  net9.0 was computed.  net9.0-android was computed.  net9.0-browser was computed.  net9.0-ios was computed.  net9.0-maccatalyst was computed.  net9.0-macos was computed.  net9.0-tvos was computed.  net9.0-windows was computed.  net10.0 was computed.  net10.0-android was computed.  net10.0-browser was computed.  net10.0-ios was computed.  net10.0-maccatalyst was computed.  net10.0-macos was computed.  net10.0-tvos was computed.  net10.0-windows was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.
  • net5.0

    • No dependencies.

NuGet packages (2)

Showing the top 2 NuGet packages that depend on Triplex.Validations:

Package Downloads
Triplex.ProtoDomainPrimitives

Use these Proto-Domain-Primitives as building blocks for your Domain Primitives and Entities (DDD) for your .NET projects.

ProtoPrimitives.NET

Package Description

GitHub repositories

This package is not used by any popular GitHub repositories.

Version Downloads Last Updated
4.0.0-preview 131 6/4/2025
3.0.5-alpha 657 11/11/2021
3.0.2-alpha 245 11/11/2021
2.0.0 11,644 6/7/2021
1.1.0 420 6/4/2021
1.0.0 885 5/19/2021
0.10.0 487 5/14/2021
0.9.0 551 5/14/2021
0.8.0 398 5/11/2021
0.7.0 821 5/2/2021
0.6.0 396 4/29/2021
0.5.0 402 4/27/2021
0.4.0 571 4/20/2021
0.3.0 560 4/6/2020
0.2.0 678 1/3/2020
0.1.0 563 1/2/2020
0.0.1 587 1/2/2020

Breaking Changes
 - Add declare all public parameters doing null-checks as TType? instead of TType to improve developers experience when working with Nullable Context (nullable reference types).

Notes:
 - This version does not introduces compiler errors for 1.x usages but it could introduce (or remove) compiler warnings and that can be considered a breaking change for some teams. Tha's why we changed from 1.x to 2.x, but most users won't experience breaking changes in their builds.