System.Drawing.Primitives 4.3.0

Prefix Reserved

Requires NuGet 2.12 or higher.

dotnet add package System.Drawing.Primitives --version 4.3.0                
NuGet\Install-Package System.Drawing.Primitives -Version 4.3.0                
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="System.Drawing.Primitives" Version="4.3.0" />                
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add System.Drawing.Primitives --version 4.3.0                
#r "nuget: System.Drawing.Primitives, 4.3.0"                
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install System.Drawing.Primitives as a Cake Addin
#addin nuget:?package=System.Drawing.Primitives&version=4.3.0

// Install System.Drawing.Primitives as a Cake Tool
#tool nuget:?package=System.Drawing.Primitives&version=4.3.0                

Provides basic drawing primitive structures, that exposes the corresponding System.Drawing.dll types in .NET Core.

Commonly Used Types:
System.Drawing.Point
System.Drawing.PointF
System.Drawing.Size
System.Drawing.SizeF
System.Drawing.Rectangle
System.Drawing.RectangleF

When using NuGet 3.x this package requires at least version 3.4.

Product Compatible and additional computed target framework versions.
.NET net5.0 was computed.  net5.0-windows was computed.  net6.0 was computed.  net6.0-android was computed.  net6.0-ios was computed.  net6.0-maccatalyst was computed.  net6.0-macos was computed.  net6.0-tvos was computed.  net6.0-windows was computed.  net7.0 was computed.  net7.0-android was computed.  net7.0-ios was computed.  net7.0-maccatalyst was computed.  net7.0-macos was computed.  net7.0-tvos was computed.  net7.0-windows was computed.  net8.0 was computed.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed. 
.NET Core netcoreapp1.0 was computed.  netcoreapp1.1 was computed.  netcoreapp2.0 was computed.  netcoreapp2.1 was computed.  netcoreapp2.2 was computed.  netcoreapp3.0 was computed.  netcoreapp3.1 was computed. 
.NET Standard netstandard1.1 is compatible.  netstandard1.2 was computed.  netstandard1.3 was computed.  netstandard1.4 was computed.  netstandard1.5 was computed.  netstandard1.6 was computed.  netstandard2.0 was computed.  netstandard2.1 was computed. 
.NET Framework net45 is compatible.  net451 was computed.  net452 was computed.  net46 was computed.  net461 was computed.  net462 was computed.  net463 was computed.  net47 was computed.  net471 was computed.  net472 was computed.  net48 was computed.  net481 was computed. 
MonoAndroid monoandroid was computed.  monoandroid10 is compatible. 
MonoMac monomac was computed. 
MonoTouch monotouch was computed.  monotouch10 is compatible. 
Tizen tizen30 was computed.  tizen40 was computed.  tizen60 was computed. 
Universal Windows Platform uap was computed.  uap10.0 was computed. 
Windows Phone wpa81 was computed. 
Windows Store netcore was computed.  netcore45 was computed.  netcore451 was computed. 
Xamarin.iOS xamarinios was computed.  xamarinios10 is compatible. 
Xamarin.Mac xamarinmac was computed.  xamarinmac20 is compatible. 
Xamarin.TVOS xamarintvos was computed.  xamarintvos10 is compatible. 
Xamarin.WatchOS xamarinwatchos was computed.  xamarinwatchos10 is compatible. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.
  • .NETFramework 4.5

    • No dependencies.
  • .NETStandard 1.1

  • MonoAndroid 1.0

    • No dependencies.
  • MonoTouch 1.0

    • No dependencies.
  • Windows 8.0

    • No dependencies.
  • WindowsPhoneApp 8.1

    • No dependencies.
  • Xamarin.iOS 1.0

    • No dependencies.
  • Xamarin.Mac 2.0

    • No dependencies.
  • Xamarin.TVOS 1.0

    • No dependencies.
  • Xamarin.WatchOS 1.0

    • No dependencies.

NuGet packages (127)

Showing the top 5 NuGet packages that depend on System.Drawing.Primitives:

Package Downloads
Microsoft.Toolkit.HighPerformance

This package includes high performance .NET Standard helpers such as: - Memory2D<T> and Span2D<T>: two types providing fast and allocation-free abstraction over 2D memory areas. - ArrayPoolBufferWriter<T>: an IBufferWriter<T> implementation using pooled arrays, which also supports IMemoryOwner<T>. - MemoryBufferWriter<T>: an IBufferWriter<T>: implementation that can wrap external Memory<T>: instances. - MemoryOwner<T>: an IMemoryOwner<T> implementation with an embedded length and a fast Span<T> accessor. - SpanOwner<T>: a stack-only type with the ability to rent a buffer of a specified length and getting a Span<T> from it. - StringPool: a configurable pool for string instances that be used to minimize allocations when creating multiple strings from char buffers. - String, array, Memory<T>, Span<T> extensions and more, all focused on high performance. - HashCode<T>: a SIMD-enabled extension of HashCode to quickly process sequences of values. - BitHelper: a class with helper methods to perform bit operations on numeric types. - ParallelHelper: helpers to work with parallel code in a highly optimized manner. - Box<T>: a type mapping boxed value types and exposing some utility and high performance methods. - Ref<T>: a stack-only struct that can store a reference to a value of a specified type. - NullableRef<T>: a stack-only struct similar to Ref<T>, which also supports nullable references.

Emgu.CV

Emgu CV is a cross platform .Net wrapper to the OpenCV image processing library. Allowing OpenCV functions to be called from .NET compatible languages such as C#, VB, VC++, IronPython etc.

CoreCompat.System.Drawing

CoreCompat.System.Drawing

Splat.Drawing

A library to make things cross-platform that should be.

OpcLabs.QuickOpc

Rapid OPC client development. Supports OPC Data Access, XML-DA, Alarms&Events and Unified Architecture (OPC UA), including PubSub. Allows procedural coding, live binding (code-less development), live mapping, and reactive programming models. Works with .NET Framework and .NET Standard on Microsoft Windows, Linux and macOS.

GitHub repositories (40)

Showing the top 5 popular GitHub repositories that depend on System.Drawing.Primitives:

Repository Stars
rocksdanister/lively
Free and open-source software that allows users to set animated desktop wallpapers and screensavers powered by WinUI 3.
CommunityToolkit/WindowsCommunityToolkit
The Windows Community Toolkit is a collection of helpers, extensions, and custom controls. It simplifies and demonstrates common developer tasks building .NET apps with UWP and the Windows App SDK / WinUI 3 for Windows 10 and Windows 11. The toolkit is part of the .NET Foundation.
ServiceStack/ServiceStack
Thoughtfully architected, obscenely fast, thoroughly enjoyable web services for all
HJLebbink/asm-dude
Visual Studio extension for assembly syntax highlighting and code completion in assembly files and the disassembly window
micjahn/ZXing.Net
.Net port of the original java-based barcode reader and generator library zxing
Version Downloads Last updated
4.3.0 19,309,946 11/15/2016
4.3.0-preview1-24530-04 2,123 10/24/2016
4.0.0 2,023,593 6/27/2016
4.0.0-rc2-24027 27,452 5/16/2016