SignalR.Client.Generic 1.0.1

dotnet add package SignalR.Client.Generic --version 1.0.1
NuGet\Install-Package SignalR.Client.Generic -Version 1.0.1
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="SignalR.Client.Generic" Version="1.0.1" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add SignalR.Client.Generic --version 1.0.1
#r "nuget: SignalR.Client.Generic, 1.0.1"
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install SignalR.Client.Generic as a Cake Addin
#addin nuget:?package=SignalR.Client.Generic&version=1.0.1

// Install SignalR.Client.Generic as a Cake Tool
#tool nuget:?package=SignalR.Client.Generic&version=1.0.1

SignalR.Client.Generic

Step 1

Create 'Core' project, which will contains 2 folders:

  • HubEvents - contains interfaces, which describe server events.
  • HubModels - contains interfaces, which describe server methods.

For current example folder 'HubEvents' contains next interface:

public interface IChatHubEvents
{
    Task OnNewChatMessage(string userName, string message);
}

And folder 'HubModels' contains next interfaces:

public interface IChatHubModel
{
    Task SendMessage(string userName, string message);
}

public interface ISecondHubModel
{
    Task<IEnumerable<int>> GetRandomInts(int count, int min, int max);
}

Step 2

Create server and hub.
Hub must implement next interfaces: IChatHubEvents, ISecondHubModel
In example Hub was created as a partial class:

public partial class MainHub : Hub<IChatHubEvents>
{
}

public partial class MainHub : IChatHubModel
{
    public Task SendMessage(string userName, string message)
    {
        return Clients.All.OnNewChatMessage(userName, message);
    }
}

public partial class MainHub : ISecondHubModel
{
    static Random rn = new Random();

    public Task<IEnumerable<int>> GetRandomInts(int count, int min, int max)
    {
        return Task.FromResult(Enumerable.Range(0, count).Select(x => rn.Next(min, max)));
    }
}

Next step: add signalr to services

> Startup.cs

public class Startup
{
    // This method gets called by the runtime. Use this method to add services to the container.
    // For more information on how to configure your application, visit https://go.microsoft.com/fwlink/?LinkID=398940
    public void ConfigureServices(IServiceCollection services)
    {
        services.AddSignalR();
    }

    // This method gets called by the runtime. Use this method to configure the HTTP request pipeline.
    public void Configure(IApplicationBuilder app, IWebHostEnvironment env)
    {
        if (env.IsDevelopment())
        {
            app.UseDeveloperExceptionPage();
        }

        app.UseRouting();

        app.UseEndpoints(endpoints =>
        {
            endpoints.MapHub<MainHub>("/mainhub");
        });
    }
}

Step 3

Create ProxyHubConnection:

ProxyHubConnection hubConnection = new ProxyHubConnection(x => x.WithUrl("https://localhost:5001/mainhub").WithAutomaticReconnect());

ProxyHubConnection must not implement interfaces: IChatHubModel, ISecondHubModel, but must implement events (IChatHubEvents) in other classes.

ProxyHubConnect you can inherit and override methods: InvokeCoreAsync, InvokeCoreAsync<T>

Next step: implement server events

class ChatEvents : IChatHubEvents
{
    public Task OnNewChatMessage(string userName, string message)
    {
        Console.WriteLine($"New message: {userName} => {message}");

        return Task.CompletedTask;
    }
}

Next step: register events in ProxyHubConnection

hubConnection.RegisterCallbacks(new ChatEvents());

Next step: create two HubProxy

var chatProxy = hubConnection.GetHubProxy<IChatHubModel>();
var secondProxy = hubConnection.GetHubProxy<ISecondHubModel>();

Now we ready to connect to server (proxy may create after/before connection)

await hubConnection.Connection.StartAsync();

Well, we connected to server. Now we can invoke server method over proxy:

var randInts = await secondProxy.GetRandomInts(10, 0, 10);

foreach (var item in randInts)
{
    Console.WriteLine($"Random int: {item}");
}

It works!

Let's try to send a message to chat:

Console.Write("Input name: ");
var name = Console.ReadLine();

while (true)
{
    var msg = Console.ReadLine();

    await chatProxy.SendMessage(name, msg);
}
Product Compatible and additional computed target framework versions.
.NET net5.0 was computed.  net5.0-windows was computed.  net6.0 was computed.  net6.0-android was computed.  net6.0-ios was computed.  net6.0-maccatalyst was computed.  net6.0-macos was computed.  net6.0-tvos was computed.  net6.0-windows was computed.  net7.0 was computed.  net7.0-android was computed.  net7.0-ios was computed.  net7.0-maccatalyst was computed.  net7.0-macos was computed.  net7.0-tvos was computed.  net7.0-windows was computed.  net8.0 was computed.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed. 
.NET Core netcoreapp3.1 is compatible. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

NuGet packages

This package is not used by any NuGet packages.

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Version Downloads Last updated
1.0.1 453 3/2/2021
1.0.0 383 12/10/2020