ScalarKit 1.0.0

dotnet add package ScalarKit --version 1.0.0                
NuGet\Install-Package ScalarKit -Version 1.0.0                
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="ScalarKit" Version="1.0.0" />                
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add ScalarKit --version 1.0.0                
#r "nuget: ScalarKit, 1.0.0"                
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install ScalarKit as a Cake Addin
#addin nuget:?package=ScalarKit&version=1.0.0

// Install ScalarKit as a Cake Tool
#tool nuget:?package=ScalarKit&version=1.0.0                

ScalarKit

Feel free to contribute!!!

This library is constantly being developed and new scalars are being added continuosly.

Getting Started

IScalar<TSelf, TPrimitive>

ScalarKit offers a contract for types that are synonymous with a backing type, usually a primitive type. This is common to combat bad code smells, such as primitive obsession, while also making your code base more readable and maintainable.

public interface IScalar<TSelf, TPrimitive>
    where TSelf : notnull, IScalar<TSelf, TPrimitive>
    where TPrimitive : notnull
{
    TPrimitive Value { get; }

    static abstract implicit operator TSelf(TPrimitive primitive);

    string? ToString()
        => Value.ToString();
}

The implicit operator is where it is recommended for you to do any validation checks, and call a private constructor for your type. This allows you to create a type that is both immutable and safe to use, but of course use the library in any way you see fit.

ErrorProne

ScalarKit offers an alternative to error handling and the expensive throwing of exceptions, wrapping them in return objects called ErrorPrones.

Creating an ErrorProne

There are two flavors of ErrorProne, one with a value and a list of Exceptions...

ErrorProne<int> proneInteger = 21;
proneInteger.Errors; // List of Exceptions

...and one with a value and a list of your own custom error types.

public record Error(string Code, string Message);
ErrorProne<int, Error> proneInteger = 420;
proneInteger.Errors; // List of Error objects

Both ways allow you to create an ErrorProne from:

  • A starting value.
  • A starting error.
  • A list of errors.
ErrorProne<int> proneInteger = 69;

ErrorProne<int> proneIntegerWithAnError = new Exception("I don't like this number...");

ErrorProne<int> proneIntegerWithErrors = new(new[]
{
    new Exception("I don't like this number..."),
    new ArgumentOutOfRangeException("Try a smaller number")
});

Note The value or error type will be implicitly converted to the ErrorProne type, however, any IEnumerable of errors can only be passed in through the constructor. This is due to interfaces not being able to implicitly convert to a type.

When using ScalarKits built in exception ErrorProne, instantiations that will throw an exception will instead add the exception to the list of errors:

ErrorProne<byte> proneByte = 256; // Will usually throw an exception during runtime, but will instead add the exception to the Errors property.
proneByte.IsFaulty; // True

Using an ErrorProne

The method you will use often is Inspect, as this is how ErrorPrones build up their container of errors with a very fluent syntax.

public record User(Guid Id, string Username, string Password);
ErrorProne<User> proneUser = new User(Guid.NewGuid(), "John Doe");

proneUser
    .Inspect(
        constraint: user => user.Username.Contains(" "),
        error: new Exception("Username cannot contain spaces")
    )
    .Inspect(
        constraint: user => user.Password.Any(c => char.IsDigit(c)),
        error: new Exception("Password must contain at least one digit"
    );

After inspecting the value, you can check if the ErrorProne is valid or not.

if (proneUser.IsFaulty)
{
    // Do something with the value
}
else
{
    // Do something with the errors
}

There is also Dispatch, which allows for two functions to be utilized, one for the value and one for the errors.

// Do something with the first error...
proneUser.DispatchSingle(
    onValue: user => Console.WriteLine($"User {user.Username} is valid!"),
    onError: error => Console.WriteLine($"User is invalid: {error.Message}")
);

// ...or do something with all the errors
proneUser.Dispatch(
    onValue: user => Console.WriteLine($"User {user.Username} is valid!"),
    onError: errors => Console.WriteLine($"User is invalid, there are {user.Errors.Count} errors!")
);

Both Inspect and Dispatch offer asynchronous variants as well, InspectAsync, DispatchSingleAsync and DispatchAsync.

Built in inspection methods

ScalarKit also offers a few built in fluent inspection methods for common validation checks on primitives:

  • Any Type
    • OneOf(IEnumerable<T> values, TError error)
    • NoneOf(IEnumerable<T> values, TError error)
  • Numbers
    • GreaterThan(TNumber min, TError onOutOfBounds, bool includeMin = false)
    • LessThan(TNumber max, TError onOutOfBounds, bool includeMax = false)
    • InRange(TNumber min, TNumber max, TError onOutOfBounds, bool includeMin = false, bool includeMax = false)
  • Strings
    • NotEmpty(TError onEmpty)
    • MinLength(int min, TError onOutOfBounds, bool includeMin = false)
    • MaxLength(int max, TError onOutOfBounds, bool includeMax = false)
    • BoundLength(int min, int max, TError onOutOfBounds, bool includeMin = false, bool includeMax = false)

IErroneous<TError>

ErrorProne implements IErroneous<TError>, providing a contract for types that can be faulty and contain a list of errors.

public interface IErroneous<TError>
    where TError : notnull
{
    bool IsFaulty { get; }

    IReadOnlyCollection<TError> Errors { get; }
}

This allows your own custom types to be used in the same way as ErrorProne. ScalarKit uses it to be able to implement the AggregateErrors and AccumulateErrors methods, allowing to group up ErrorProne objects with different values, but share the same error type.

public record AuthenticationResponse(
    string Username,
    string Email,
    string Password
);
ErrorProne<string> proneUsername = "John Doe";
ErrorProne<string> proneEmail = "johnDoe@gmail.com";
ErrorProne<string> pronePassword = "password123";

proneUsername.Inspect(...);
proneEmail.Inspect(...);
pronePassword.Inspect(...);

// approach 1
ErrorProne<AuthenticationResponse> proneAuthResponse = new(ErrorProne.AccumulateErrors(proneUsername, proneEmail, pronePassword));

// approach 2
proneAuthResponse = ErrorProne.AggregateErrors(
    proneUsername,
    proneEmail,
    pronePassword);
);

return proneAuthResponse.Dispatch(
    onValue: authResponse => authResponse.Value,
    onError: errors => authResponse
);

You can clean your instance of ErrorProne to only contain unique errors with a given comparator, for ErrorProne<TValue>, if a comparator for Exception is not provided, a built in comaparator will be used that compares the type and message of the exception.

ErrorProne<bool> alwaysTrue = true;
alwaysTrue
    .Inspect(
        constraint: _ => false,
        error: new Exception("NOT TRUE!")
    )
    .Inspect(
        constraint: _ => false,
        error: new Exception("NOT TRUE!")
    )
    .OnlyUniqueErrors(); // only contains one exception

Accessing the value

The value of an ErrorProne can be accessed through the Value property, however, this will throw an exception if the ErrorProne is faulty, so use the IsFaulty property to check beforehand, or configure any of the Dispatch methods to handle it.

ErrorProne<int> proneInteger = 69;
proneInteger.LessThan(
    max: 50,
    onOutOfBounds: new ArgumentOutOfRangeException("Try a smaller number"),
    includeMax: true
);

Console.WriteLine(proneInteger.Value);
Unhandled exception. ScalarKit.Exceptions.FaultyValueException: The error prone Int32 can not be accessed as it is faulty.

ErrorProne is inspired from functional railway oriented programming, as well as Rust's approach to error handling.

Product Compatible and additional computed target framework versions.
.NET net7.0 is compatible.  net7.0-android was computed.  net7.0-ios was computed.  net7.0-maccatalyst was computed.  net7.0-macos was computed.  net7.0-tvos was computed.  net7.0-windows was computed.  net8.0 was computed.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.
  • net7.0

    • No dependencies.

NuGet packages

This package is not used by any NuGet packages.

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Version Downloads Last updated
1.0.0 267 2/5/2023