See the version list below for details.
dotnet add package Pencil.Gaming.GLFW2 --version 1.0.4946
NuGet\Install-Package Pencil.Gaming.GLFW2 -Version 1.0.4946
<PackageReference Include="Pencil.Gaming.GLFW2" Version="1.0.4946" />
paket add Pencil.Gaming.GLFW2 --version 1.0.4946
#r "nuget: Pencil.Gaming.GLFW2, 1.0.4946"
// Install Pencil.Gaming.GLFW2 as a Cake Addin #addin nuget:?package=Pencil.Gaming.GLFW2&version=1.0.4946 // Install Pencil.Gaming.GLFW2 as a Cake Tool #tool nuget:?package=Pencil.Gaming.GLFW2&version=1.0.4946
Pencil.Gaming library to access the native GLFW2 framework
|Product||Versions Compatible and additional computed target framework versions.|
|.NET Framework||net40 is compatible. net403 was computed. net45 was computed. net451 was computed. net452 was computed. net46 was computed. net461 was computed. net462 was computed. net463 was computed. net47 was computed. net471 was computed. net472 was computed. net48 was computed. net481 was computed.|
This package has no dependencies.
This package is not used by any NuGet packages.
This package is not used by any popular GitHub repositories.
Provides access to the native GLFW framwork for OpenGL rendering, OpenAL sound and GLFW input handling. This is very similar to OpenTK, but it is more recent, supports 64bit and is a smaller library because of less backwards compatibility.