MonoGame.QuakeConsole.WindowsDX 2.0.0

Quake-style console allowing for in-game user input.

Install-Package MonoGame.QuakeConsole.WindowsDX -Version 2.0.0
dotnet add package MonoGame.QuakeConsole.WindowsDX --version 2.0.0
<PackageReference Include="MonoGame.QuakeConsole.WindowsDX" Version="2.0.0" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add MonoGame.QuakeConsole.WindowsDX --version 2.0.0
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
#r "nuget: MonoGame.QuakeConsole.WindowsDX, 2.0.0"
#r directive can be used in F# Interactive, C# scripting and .NET Interactive. Copy this into the interactive tool or source code of the script to reference the package.
// Install MonoGame.QuakeConsole.WindowsDX as a Cake Addin
#addin nuget:?package=MonoGame.QuakeConsole.WindowsDX&version=2.0.0

// Install MonoGame.QuakeConsole.WindowsDX as a Cake Tool
#tool nuget:?package=MonoGame.QuakeConsole.WindowsDX&version=2.0.0
The NuGet Team does not provide support for this client. Please contact its maintainers for support.

NuGet packages (3)

Showing the top 3 NuGet packages that depend on MonoGame.QuakeConsole.WindowsDX:

Package Downloads
MonoGame.QuakeConsole.PythonInterpreter.WindowsDX
Interpreter for executing console commands using a Python engine.
MonoGame.QuakeConsole.ManualInterpreter.WindowsDX
Interpreter for executing manually defined commands.
MonoGame.QuakeConsole.RoslynInterpreter.WindowsDX
Interpreter for executing console commands using a Roslyn scripting API.

GitHub repositories

This package is not used by any popular GitHub repositories.

Version History

Version Downloads Last updated
2.0.0 235 11/21/2020
2.0.0-pre 136 11/21/2020
1.1.3 988 6/4/2017
1.1.2 787 5/9/2016
1.1.0 736 4/1/2016
1.0.1 664 3/24/2016
1.0.0 579 3/24/2016