MonoGame.QuakeConsole.WindowsDX 3.0.0

dotnet add package MonoGame.QuakeConsole.WindowsDX --version 3.0.0
                    
NuGet\Install-Package MonoGame.QuakeConsole.WindowsDX -Version 3.0.0
                    
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="MonoGame.QuakeConsole.WindowsDX" Version="3.0.0" />
                    
For projects that support PackageReference, copy this XML node into the project file to reference the package.
<PackageVersion Include="MonoGame.QuakeConsole.WindowsDX" Version="3.0.0" />
                    
Directory.Packages.props
<PackageReference Include="MonoGame.QuakeConsole.WindowsDX" />
                    
Project file
For projects that support Central Package Management (CPM), copy this XML node into the solution Directory.Packages.props file to version the package.
paket add MonoGame.QuakeConsole.WindowsDX --version 3.0.0
                    
#r "nuget: MonoGame.QuakeConsole.WindowsDX, 3.0.0"
                    
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
#addin nuget:?package=MonoGame.QuakeConsole.WindowsDX&version=3.0.0
                    
Install MonoGame.QuakeConsole.WindowsDX as a Cake Addin
#tool nuget:?package=MonoGame.QuakeConsole.WindowsDX&version=3.0.0
                    
Install MonoGame.QuakeConsole.WindowsDX as a Cake Tool

Quake-style console allowing for in-game user input.

Product Compatible and additional computed target framework versions.
.NET net6.0-windows7.0 is compatible.  net7.0-windows was computed.  net8.0-windows was computed.  net9.0-windows was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

NuGet packages (3)

Showing the top 3 NuGet packages that depend on MonoGame.QuakeConsole.WindowsDX:

Package Downloads
MonoGame.QuakeConsole.PythonInterpreter.WindowsDX

Interpreter for executing console commands using a Python engine.

MonoGame.QuakeConsole.ManualInterpreter.WindowsDX

Interpreter for executing manually defined commands.

MonoGame.QuakeConsole.RoslynInterpreter.WindowsDX

Interpreter for executing console commands using a Roslyn scripting API.

GitHub repositories

This package is not used by any popular GitHub repositories.

Version Downloads Last updated
3.0.0 1,072 8/2/2022
2.0.0 2,790 11/21/2020
2.0.0-pre 2,041 11/21/2020
1.1.3 3,627 6/4/2017
1.1.2 3,437 5/9/2016
1.1.0 3,323 4/1/2016
1.0.1 3,226 3/24/2016
1.0.0 1,641 3/24/2016