MonoGame is an open source implementation of the Microsoft XNA 4.x Framework.
     The goal is to make it easy for XNA developers to create cross-platform games with extremely high code reuse. We currently support iOS, Android, Windows (both OpenGL and DirectX), Mac OS X, Linux, Windows 8 Store, Windows Phone 8, PlayStation Mobile, and the OUYA console.

Additional Details

Goodbye Windows Phone 8!  :(

There is a newer version of this package available.
See the version list below for details.
Install-Package MonoGame.Framework.WindowsPhone81 -Version
dotnet add package MonoGame.Framework.WindowsPhone81 --version
<PackageReference Include="MonoGame.Framework.WindowsPhone81" Version="" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add MonoGame.Framework.WindowsPhone81 --version
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Repository Stars
A cross-platform, realtime physics engine for all .NET apps.

Version History

Version Downloads Last updated 675 3/1/2017 773 3/30/2016 494 3/16/2016 1,209 5/13/2015
3.3.0 751 3/16/2015
3.2.99-Beta 547 1/29/2015