MonoGame is an open source implementation of the Microsoft XNA 4.x Framework. The goal is to make it easy for XNA developers to create cross-platform games with extremely high code reuse.

This package provides you with MonoGame Framework that uses OpenGL for rendering and works on MacOS using Xamarin technologies.

Suggested Alternatives


This is a prerelease version of MonoGame.Framework.MacOS.
There is a newer version of this package available.
See the version list below for details.
Install-Package MonoGame.Framework.MacOS -Version
dotnet add package MonoGame.Framework.MacOS --version
<PackageReference Include="MonoGame.Framework.MacOS" Version="" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add MonoGame.Framework.MacOS --version
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This package has no dependencies.

NuGet packages (2)

Showing the top 2 NuGet packages that depend on MonoGame.Framework.MacOS:

Package Downloads
Commit : 945bb20964d337465fb898138516bc8e33ce5795, 11/9/2017 8:28:55 PM +01:00
Commit : 945bb20964d337465fb898138516bc8e33ce5795, 11/9/2017 8:28:55 PM +01:00

GitHub repositories

This package is not used by any popular GitHub repositories.

Version History

Version Downloads Last updated 1,554 12/8/2018 574 9/23/2018 359 8/6/2018 1,967 3/1/2017 1,191 3/30/2016 578 3/16/2016 5,869 5/13/2015
3.3.0 3,451 3/16/2015
3.2.99-Beta 662 1/28/2015