MonoGame.Framework.MacOS 3.7.0.1681-develop

MonoGame is an open source implementation of the Microsoft XNA 4.x Framework. The goal is to make it easy for XNA developers to create cross-platform games with extremely high code reuse.

This package provides you with MonoGame Framework that uses OpenGL for rendering and works on MacOS using Xamarin technologies.

Suggested Alternatives

MonoGame.Framework.DesktopGL

This is a prerelease version of MonoGame.Framework.MacOS.
There is a newer version of this package available.
See the version list below for details.
Install-Package MonoGame.Framework.MacOS -Version 3.7.0.1681-develop
dotnet add package MonoGame.Framework.MacOS --version 3.7.0.1681-develop
<PackageReference Include="MonoGame.Framework.MacOS" Version="3.7.0.1681-develop" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add MonoGame.Framework.MacOS --version 3.7.0.1681-develop
The NuGet Team does not provide support for this client. Please contact its maintainers for support.

Dependencies

This package has no dependencies.

NuGet packages (2)

Showing the top 2 NuGet packages that depend on MonoGame.Framework.MacOS:

Package Downloads
Transform
Commit : 945bb20964d337465fb898138516bc8e33ce5795, 11/9/2017 8:28:55 PM +01:00
Transform.Sources
Commit : 945bb20964d337465fb898138516bc8e33ce5795, 11/9/2017 8:28:55 PM +01:00

GitHub repositories

This package is not used by any popular GitHub repositories.

Version History

Version Downloads Last updated
3.7.1.189 1,554 12/8/2018
3.7.0.1708 574 9/23/2018
3.7.0.1681-develop 359 8/6/2018
3.6.0.1625 1,967 3/1/2017
3.5.1.1679 1,191 3/30/2016
3.5.0.1678 578 3/16/2016
3.4.0.459 5,869 5/13/2015
3.3.0 3,451 3/16/2015
3.2.99-Beta 662 1/28/2015