LunarLabs.Fonts
1.0.3
dotnet add package LunarLabs.Fonts --version 1.0.3
NuGet\Install-Package LunarLabs.Fonts -Version 1.0.3
<PackageReference Include="LunarLabs.Fonts" Version="1.0.3" />
paket add LunarLabs.Fonts --version 1.0.3
#r "nuget: LunarLabs.Fonts, 1.0.3"
// Install LunarLabs.Fonts as a Cake Addin #addin nuget:?package=LunarLabs.Fonts&version=1.0.3 // Install LunarLabs.Fonts as a Cake Tool #tool nuget:?package=LunarLabs.Fonts&version=1.0.3
Lunar Fonts
Font loader / rasterizer for TTF format in pure C#.
This code is a direct port from the Delphi version which I ported some years ago from C. The original C version was written by Sean Barrett Special thanks to Ben Baker for his bug fixes.
Installation
PM> Install-Package LunarLabs.Fonts
Since this is a .NET standard package, to use with .NET framework projects please set the target to .NET Framework 4.5 or higher, otherwise Nuget will give you installation errors.
Sample code
At the core, this library allows loading a font from a file and from there you can rasterize a single character at a specified scale (and also query info about characters). Here's a simple example of how to do it:
using LunarLabs.Fonts;
//...
var bytes = File.ReadAllBytes(fontFileName);
var font = new Font(bytes);
var scale = font.ScaleInPixels(64);
var result = font.RenderGlyph('A', scale);
// result.Image now contains the pixels, width and height of the rasterized glyph
Note that the pixels array stores the pixels as single-channel greyscale data. What you do with this is up to you, you can blit it to the screen, to a bitmap or to an OpenGL texture etc.
You can check the included sample for a more advanced program that shows how to output a full string and save the result as a image file.
Font Viewer
Include is also the source code for a font viewer that uses this library.
It allows browsing of any folder that contains .ttf files and quickly preview custom text using each font.
<p align="center"> <img src="/viewer.png"> </p>
Contact
Let me know if you find bugs or if you have suggestions to improve the code.
And maybe follow me @onihunters 😃
Product | Versions Compatible and additional computed target framework versions. |
---|---|
.NET | net5.0 was computed. net5.0-windows was computed. net6.0 was computed. net6.0-android was computed. net6.0-ios was computed. net6.0-maccatalyst was computed. net6.0-macos was computed. net6.0-tvos was computed. net6.0-windows was computed. net7.0 was computed. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed. net8.0 was computed. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. |
.NET Core | netcoreapp2.0 was computed. netcoreapp2.1 was computed. netcoreapp2.2 was computed. netcoreapp3.0 was computed. netcoreapp3.1 was computed. |
.NET Standard | netstandard2.0 is compatible. netstandard2.1 was computed. |
.NET Framework | net461 was computed. net462 was computed. net463 was computed. net47 was computed. net471 was computed. net472 was computed. net48 was computed. net481 was computed. |
MonoAndroid | monoandroid was computed. |
MonoMac | monomac was computed. |
MonoTouch | monotouch was computed. |
Tizen | tizen40 was computed. tizen60 was computed. |
Xamarin.iOS | xamarinios was computed. |
Xamarin.Mac | xamarinmac was computed. |
Xamarin.TVOS | xamarintvos was computed. |
Xamarin.WatchOS | xamarinwatchos was computed. |
-
.NETStandard 2.0
- No dependencies.
NuGet packages
This package is not used by any NuGet packages.
GitHub repositories
This package is not used by any popular GitHub repositories.