Il2CppInterop.Generator
1.4.5
Prefix Reserved
dotnet add package Il2CppInterop.Generator --version 1.4.5
NuGet\Install-Package Il2CppInterop.Generator -Version 1.4.5
<PackageReference Include="Il2CppInterop.Generator" Version="1.4.5" />
paket add Il2CppInterop.Generator --version 1.4.5
#r "nuget: Il2CppInterop.Generator, 1.4.5"
// Install Il2CppInterop.Generator as a Cake Addin #addin nuget:?package=Il2CppInterop.Generator&version=1.4.5 // Install Il2CppInterop.Generator as a Cake Tool #tool nuget:?package=Il2CppInterop.Generator&version=1.4.5
<p align="center"> <img src="logo/logo_big.svg" width="300"> </p>
CLI | Generator | Runtime | HarmonySupport | |
---|---|---|---|---|
NuGet.org (release) | ||||
nuget.bepinex.dev (CI) |
BepInEx fork of Il2CppAssemblyUnhollower is now Il2CppInterop!
Looking for old README and guides? Check out
legacy-unhollower
branch.
Il2CppInterop is a framework for bridging together Unity's Il2Cpp and .NET's CoreCLR runtimes. The framework various interoperability tools:
- A tool to generate .NET assemblies from Cpp2IL's output.
- A runtime library to work with Il2Cpp objects in CoreCLR.
- Libraries to integrate other tools with Il2Cpp.
The framework allows the use of Il2Cpp domain and objects in it from a managed .NET domain. This includes generic types and methods, arrays, and new object creation.
This project started out as fork of knah/Il2CppAssemblyUnhollower but has been since been modified with new API and fixes to be a standalone project.
Getting started
For plugin developers:
For tool integrators and advanced user:
Used libraries
Bundled into output files:
- iced by 0xd4d, an x86 disassembler used for xref scanning and possibly more in the future
Used by generator itself:
- Mono.Cecil by jbevain, the main tool to produce assemblies
Product | Versions Compatible and additional computed target framework versions. |
---|---|
.NET | net5.0 was computed. net5.0-windows was computed. net6.0 was computed. net6.0-android was computed. net6.0-ios was computed. net6.0-maccatalyst was computed. net6.0-macos was computed. net6.0-tvos was computed. net6.0-windows was computed. net7.0 was computed. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed. net8.0 was computed. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. |
.NET Core | netcoreapp3.0 was computed. netcoreapp3.1 was computed. |
.NET Standard | netstandard2.1 is compatible. |
.NET Framework | net472 is compatible. net48 was computed. net481 was computed. |
MonoAndroid | monoandroid was computed. |
MonoMac | monomac was computed. |
MonoTouch | monotouch was computed. |
Tizen | tizen60 was computed. |
Xamarin.iOS | xamarinios was computed. |
Xamarin.Mac | xamarinmac was computed. |
Xamarin.TVOS | xamarintvos was computed. |
Xamarin.WatchOS | xamarinwatchos was computed. |
-
.NETFramework 4.7.2
- Il2CppInterop.Common (>= 1.4.5)
- Mono.Cecil (>= 0.11.3)
-
.NETStandard 2.1
- Il2CppInterop.Common (>= 1.4.5)
- Mono.Cecil (>= 0.11.3)
NuGet packages (1)
Showing the top 1 NuGet packages that depend on Il2CppInterop.Generator:
Package | Downloads |
---|---|
NextBepLoader.Core.IL2CPP
BepInEx support library for Il2Cpp games |
GitHub repositories (3)
Showing the top 3 popular GitHub repositories that depend on Il2CppInterop.Generator:
Repository | Stars |
---|---|
BepInEx/BepInEx
Unity / XNA game patcher and plugin framework
|
|
LavaGang/MelonLoader
The World's First Universal Mod Loader for Unity Games compatible with both Il2Cpp and Mono
|
|
Lakatrazz/BONELAB-Fusion
A multiplayer mod for BONELAB.
|