Heretic.InteractiveFiction 0.11.0

dotnet add package Heretic.InteractiveFiction --version 0.11.0                
NuGet\Install-Package Heretic.InteractiveFiction -Version 0.11.0                
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="Heretic.InteractiveFiction" Version="0.11.0" />                
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add Heretic.InteractiveFiction --version 0.11.0                
#r "nuget: Heretic.InteractiveFiction, 0.11.0"                
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install Heretic.InteractiveFiction as a Cake Addin
#addin nuget:?package=Heretic.InteractiveFiction&version=0.11.0

// Install Heretic.InteractiveFiction as a Cake Tool
#tool nuget:?package=Heretic.InteractiveFiction&version=0.11.0                

Heretic.InteractiveFiction

This is a framework for creating interactive fiction in a classic text adventure style. It is primarily intended for programmers - not for writers!
Heretic.InteractiveFiction intends to return to the old text adventure days of the 1980s and evoke the spirit and mood of the genre.

Documentation

A documentation based on a manageable, but constantly growing text adventure, which illustrates the capabilities of Heretic.InteractiveFiction, can be found here.

Features

  • Multiplayer capability.
  • Multilingual capability.
  • Game loop included.
  • Easy to use classes to bring rooms, items and characters to life.
  • A comprehensive set of properties to make the items act in their environment.
  • A strong event system to enable the development of extensive game scenarios.
  • A fixed set of verbs with a strong parser.
  • An abstract subsystem for message printing with a inheritable implementation for the standard console.
  • Help and hint system included.

Games developed with Heretic.InteractiveFiction

Roadmap

v1.0

  • Completion of all event handlers.
  • Completion of grammar.
  • Refactoring.
  • A small sample adventure to demonstrate the capabilities and their implementation.

v2.0

  • English translation of the basic texts and descriptions.
  • MAUI frame.
  • Blazor implementation.

v3.0

  • Online platform to provide and play games for free.
Product Compatible and additional computed target framework versions.
.NET net5.0 was computed.  net5.0-windows was computed.  net6.0 was computed.  net6.0-android was computed.  net6.0-ios was computed.  net6.0-maccatalyst was computed.  net6.0-macos was computed.  net6.0-tvos was computed.  net6.0-windows was computed.  net7.0 was computed.  net7.0-android was computed.  net7.0-ios was computed.  net7.0-maccatalyst was computed.  net7.0-macos was computed.  net7.0-tvos was computed.  net7.0-windows was computed.  net8.0 was computed.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed. 
.NET Core netcoreapp3.0 was computed.  netcoreapp3.1 was computed. 
.NET Standard netstandard2.1 is compatible. 
MonoAndroid monoandroid was computed. 
MonoMac monomac was computed. 
MonoTouch monotouch was computed. 
Tizen tizen60 was computed. 
Xamarin.iOS xamarinios was computed. 
Xamarin.Mac xamarinmac was computed. 
Xamarin.TVOS xamarintvos was computed. 
Xamarin.WatchOS xamarinwatchos was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.
  • .NETStandard 2.1

    • No dependencies.

NuGet packages

This package is not used by any NuGet packages.

GitHub repositories

This package is not used by any popular GitHub repositories.

Version Downloads Last updated
0.11.0 235 4/22/2023
0.10.2 322 1/15/2023
0.10.0 300 1/8/2023
0.9.0 424 8/26/2022
0.8.6 402 8/4/2022
0.8.5 400 8/4/2022
0.8.4 421 7/18/2022
0.8.3 413 5/22/2022
0.8.2 409 5/3/2022
0.8.1 446 4/15/2022
0.8.0 448 4/10/2022
0.7.9 427 4/10/2022
0.7.8 412 4/2/2022

*** Breaking Changes ***
           Huge refactoring on nearly all areas:
           * many new verbs (e.g. LOAD, RESTART, REVERT, ...)
           * better help subsystem
           * reduced effort in creating and initialising a new game
           * ...