GPS.Collections 1.3.0

dotnet add package GPS.Collections --version 1.3.0                
NuGet\Install-Package GPS.Collections -Version 1.3.0                
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="GPS.Collections" Version="1.3.0" />                
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add GPS.Collections --version 1.3.0                
#r "nuget: GPS.Collections, 1.3.0"                
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install GPS.Collections as a Cake Addin
#addin nuget:?package=GPS.Collections&version=1.3.0

// Install GPS.Collections as a Cake Tool
#tool nuget:?package=GPS.Collections&version=1.3.0                

GPS.Collections

.NET Core

Library of specialized data structures.

  • (new) OrderedConcurrentDictionary - IDictionary<TKey, TValue> that guarantees order of data insertion is preserved on the Keys collection and enumerator while maintaining thread-safe inserts and random access.
  • MatrixArray - Spacial data structure providing always-sorted direct access for integer-indexed data.

Installation

GPS.Collections is available through Nuget.


nuget install GPS.Collections

GPS.Collections.OrderedConcurrentDictionary<TKey, TValue>

IDictionary<TKey, TValue> that guarantees order of data insertion is preserved on the Keys collection and enumerator while maintaining thread-safe inserts and random access.

Additional Methods

/// <summary>
/// Reorders the data in the collection according the supplied selector,
/// IComparer and ReorderDirection specified.
/// </summary>
/// <param name="selector">Func of the selector.</param>
/// <param name="direction">ReorderDirection specifying the direction
/// to sort the data.</param>
public void Reorder(Func<(TKey Key, TValue Value), TKey> selector
            , ReorderDirection direction = ReorderDirection.Ascending) { ... }


/// <summary>
/// Reorders the data in the collection according the supplied selector,
/// IComparer and ReorderDirection specified.
/// </summary>
/// <param name="selector">Func of the selector.</param>
/// <param name="comparer">IComparer instance that performs the test
/// to determine the ordinality of two datum in the collection.</comparer>
/// <param name="direction">ReorderDirection specifying the direction
/// to sort the data.</param>
public void Reorder(Func<(TKey Key, TValue Value), TKey> selector
            , IComparer<TKey> comparer
            , ReorderDirection direction = ReorderDirection.Ascending) { ... }

GPS.Collections.MatrixArray<T>

Benchmarks

Loading Positive Random Open-Ended Random Find Last Enumerate Sum Memory
MatrixArray 49 67 61 39 24 240 1494190
Dictionary 38 28 28 0 7 101 668789
SortedDictionary 409 421 464 25 28 1347 670201

Description of MatrixArray

The MatrixArray is an auto-growing array of arrays that provide a contiguous indexing mechanism. At full depth, indices may be any Int32 value, both positive and negative. This allows for natural indexing of data without sliding offsets.

MatrixArray Usage

Negative Indices
var matrixArray = new MatrixArray<string>();

matrixArray[-1] = "negative one";
matrixArray[-2] = "negative two";

Console.WriteLine($"Range: {matrixArray.Lowest} to {matrixArray.Highest}");
// Range: -2 to -1
Sparse Indices
var matrixArray = new MatrixArray<string>();

matrixArray[-1000] = "negative one-thousand";
matrixArray[1000] = "one-thousand";

Console.WriteLine($"Range: {matrixArray.Lowest} to {matrixArray.Highest}");
// Range: -1000 to 1000

Console.WriteLine($"Count: {matrixArray.Count}");
// Count: 2001
Auto-growing
var matrixArray = new MatrixArray<string>();

matrixArray[-1] = "negative one";
matrixArray[1] = "one";

Console.WriteLine($"Count: {matrixArray.Count}");
// Count: 3

matrixArray[3] = "three";
Console.WriteLine($"Count: {matrixArray.Count}");
// Count: 5

matrixArray[2] = "two";
Console.WriteLine($"Count: {matrixArray.Count}");
// Count: 5
Add Range
var matrixArray = new MatrixArray<string>();

matrixArray[0] = "zero";
matrixArray.AddRange(new [] { "one", "two" } );
Console.WriteLine($"Range: {matrixArray.Lowest} to {matrixArray.Highest}");
// Range: 0 to 2
Add Range At
var matrixArray = new MatrixArray<string>();

matrixArray.AddRange(21, new [] { "twenty-one", "twenty-two" } );
Console.WriteLine($"Range: {matrixArray.Lowest} to {matrixArray.Highest}");
// Range: 21 to 22
IndexOf
var matrixArray = new MatrixArray<string>();

matrixArray[10] = "find me";
matrixArray.AddRange(new [] { "me too", "me three" } );
Console.WriteLine($"IndexOf: \"find me\" = {matrixArray.IndexOf("find me")}");
// IndexOf: "find me" = 10

Console.WriteLine($"IndexOf: \"me three\" = {matrixArray.IndexOf("me three")}");
// IndexOf: "me three" = 12
Note about LinkedArray

LinkedArray was left in the package for backwards compatibility, but there is no reason to use it for new code. Replacing it with MatrixArray is a simple search-replace process.

Product Compatible and additional computed target framework versions.
.NET net5.0 was computed.  net5.0-windows was computed.  net6.0 was computed.  net6.0-android was computed.  net6.0-ios was computed.  net6.0-maccatalyst was computed.  net6.0-macos was computed.  net6.0-tvos was computed.  net6.0-windows was computed.  net7.0 was computed.  net7.0-android was computed.  net7.0-ios was computed.  net7.0-maccatalyst was computed.  net7.0-macos was computed.  net7.0-tvos was computed.  net7.0-windows was computed.  net8.0 was computed.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed. 
.NET Core netcoreapp2.0 was computed.  netcoreapp2.1 was computed.  netcoreapp2.2 was computed.  netcoreapp3.0 was computed.  netcoreapp3.1 was computed. 
.NET Standard netstandard2.0 is compatible.  netstandard2.1 is compatible. 
.NET Framework net461 was computed.  net462 was computed.  net463 was computed.  net47 was computed.  net471 was computed.  net472 was computed.  net48 was computed.  net481 was computed. 
MonoAndroid monoandroid was computed. 
MonoMac monomac was computed. 
MonoTouch monotouch was computed. 
Tizen tizen40 was computed.  tizen60 was computed. 
Xamarin.iOS xamarinios was computed. 
Xamarin.Mac xamarinmac was computed. 
Xamarin.TVOS xamarintvos was computed. 
Xamarin.WatchOS xamarinwatchos was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.
  • .NETStandard 2.0

    • No dependencies.
  • .NETStandard 2.1

    • No dependencies.

NuGet packages

This package is not used by any NuGet packages.

GitHub repositories

This package is not used by any popular GitHub repositories.

Version Downloads Last updated
1.3.0 432 8/12/2022
1.2.0 112 6/1/2022
1.2.0-release.1 101 6/1/2022
1.1.2 548 10/12/2019
1.1.1 478 10/7/2019
1.1.0 488 10/7/2019
0.2.0 540 4/7/2019
0.1.1 533 4/6/2019
0.1.0 493 4/4/2019