FsRandom.Pcg 1.2.0

.NET Standard 1.6 .NET Framework 4.5
There is a newer version of this package available.
See the version list below for details.
dotnet add package FsRandom.Pcg --version 1.2.0
NuGet\Install-Package FsRandom.Pcg -Version 1.2.0
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="FsRandom.Pcg" Version="1.2.0" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add FsRandom.Pcg --version 1.2.0
#r "nuget: FsRandom.Pcg, 1.2.0"
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install FsRandom.Pcg as a Cake Addin
#addin nuget:?package=FsRandom.Pcg&version=1.2.0

// Install FsRandom.Pcg as a Cake Tool
#tool nuget:?package=FsRandom.Pcg&version=1.2.0

Implementation of the PCG Pseudorandom number generator for FsRandom. FsRandom must be installed separately. It also provides a System.Random descendant.

Product Compatible and additional computed target framework versions.
.NET net5.0 was computed.  net5.0-windows was computed.  net6.0 was computed.  net6.0-android was computed.  net6.0-ios was computed.  net6.0-maccatalyst was computed.  net6.0-macos was computed.  net6.0-tvos was computed.  net6.0-windows was computed.  net7.0 was computed.  net7.0-android was computed.  net7.0-ios was computed.  net7.0-maccatalyst was computed.  net7.0-macos was computed.  net7.0-tvos was computed.  net7.0-windows was computed. 
.NET Core netcoreapp1.0 was computed.  netcoreapp1.1 was computed.  netcoreapp2.0 was computed.  netcoreapp2.1 was computed.  netcoreapp2.2 was computed.  netcoreapp3.0 was computed.  netcoreapp3.1 was computed. 
.NET Standard netstandard1.6 is compatible.  netstandard2.0 was computed.  netstandard2.1 was computed. 
.NET Framework net45 is compatible.  net451 was computed.  net452 was computed.  net46 was computed.  net461 was computed.  net462 was computed.  net463 was computed.  net47 was computed.  net471 was computed.  net472 was computed.  net48 was computed.  net481 was computed. 
MonoAndroid monoandroid was computed. 
MonoMac monomac was computed. 
MonoTouch monotouch was computed. 
Tizen tizen30 was computed.  tizen40 was computed.  tizen60 was computed. 
Xamarin.iOS xamarinios was computed. 
Xamarin.Mac xamarinmac was computed. 
Xamarin.TVOS xamarintvos was computed. 
Xamarin.WatchOS xamarinwatchos was computed. 
Compatible target framework(s)
Additional computed target framework(s)
Learn more about Target Frameworks and .NET Standard.

NuGet packages

This package is not used by any NuGet packages.

GitHub repositories

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Version Downloads Last updated
1.4.0 21,296 12/4/2017
1.3.0 919 6/16/2017
1.2.0 993 4/18/2017
1.1.1 969 4/7/2017
1.0.1 979 4/2/2017
1.0.0 962 3/24/2017

Added XML documentation in the library. It appears that Visual Studio Code renders Markdown in code documentation, so some markdown code annotations are expected to be seen.
The library uses an optimized UInt128 implementation for PCG-64. This math library was originally written by Steve Hatchett, and was ported to .NET Standard by me.
The library now targets the .NET Framework 4.5 in addition to .NET Standard 1.6. It might target .NET 4.0 in the future.
Added a System.Random descendant based on PCG-32. It has a handful of seeding options for easier use.
Added a function that efficiently advances a PCG-32 state by a specified number of steps. This feature is experimental, untested, and may change in future releases. In the future, it will be available for PCG-64 too.