CSharpMath 0.1.0-pre3

This is a prerelease version of CSharpMath.
There is a newer version of this package available.
See the version list below for details.
dotnet add package CSharpMath --version 0.1.0-pre3
NuGet\Install-Package CSharpMath -Version 0.1.0-pre3
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="CSharpMath" Version="0.1.0-pre3" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add CSharpMath --version 0.1.0-pre3
#r "nuget: CSharpMath, 0.1.0-pre3"
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install CSharpMath as a Cake Addin
#addin nuget:?package=CSharpMath&version=0.1.0-pre3&prerelease

// Install CSharpMath as a Cake Tool
#tool nuget:?package=CSharpMath&version=0.1.0-pre3&prerelease

Version: 0.1.0

CSharpMath.Rendering

Full name: CSharpMath.Rendering.MathPainter

Definition:

public class MathPainter

Color: CSharpMath.Structures.Color

CSharpMath.SkiaSharp

Full name: CSharpMath.SkiaSharp.SkiaMathPainter

Definition:

public class SkiaMathPainter : MathPainter

Color: SkiaSharp.SKColor

CSharpMath.Forms

Full name: CSharpMath.Forms.FormsMathView

Definition:

[XamlCompilation(XamlCompilationOptions.Compile), ContentProperty(nameof(LaTeX))]
public partial class FormsMathView : SKCanvasView

Color: Xamarin.Forms.Color

Common APIs

Content

Source

Type: CSharpMath.Rendering.MathSource

Settable? ✔️

Default: new MathSource()

The source of content to display. If it remains as the default, then nothing will be displayed.

Notes: MathSource is a readonly struct and should not be mutated even though you can do so with its MathList property as that list will not be regenerated after the creation of the MathSource. You can cache MathSources for reuse so LaTeX parsing need not be done every time.

Since version: 0.1.0

LaTeX

Type: System.String

Settable? ✔️

Default: null

The LaTeX to be displayed. Will set the ErrorMessage property if the set value contains a syntax error. Do not set this to null. Basically a convenience property to Source.LaTeX.

Since version: 0.1.0

MathList

Type: CSharpMath.Interfaces.IMathList

Settable? ✔️

Default: null

The list of math atoms to be displayed. Do not set this to null. Bascially a convenience property to Source.MathList. Please do not mutate this property with the same rationale behind the one in Source.

Since version: 0.1.0

Shapes

LocalTypefaces

Type: System.Collections.Generic.List<Typogaphy.OpenFont.Typeface>

Settable? ✔️

Default: new List<Typeface>()

The list of typefaces that are local to this instance. If glyphs from different typefaces in this list are of the same Unicode codepoint, the glyph from the first typeface from the start of the list shadows later typefaces. Glyphs from typefaces from this list also shadows those from the global typeface list (CSharpMath.Rendering.MathFonts.GlobalTypefaces).

Notes: The global typeface list allows indices from -128 to 127, where 0 is the default typeface (Latin Modern Math). When the glyph finder searches the list, it scans from index -128 to 127 sequentially, returning if found. (The previous sentence describes the same thing with local typefaces.) The default typeface cannot be changed without using reflection or recompilation or memory edits, silently failing on all attempts to mutate the zeroth item of the global typeface list, so as to always keep at least one typeface loaded at all times.

Since version: 0.1.0

LineStyle

Type: CSharpMath.Enumerations.LineStyle

Settable? ✔️

Default: LineStyle.Display

Commonly you would want to set this to either LineStyle.Display or LineStyle.Text for display mode or text mode respectively (aka display mode maths and inline mode maths respectively). May be overridden by the \displaystyle and \textstyle LaTeX commands. You could set this to LineStyle.Script or LineStyle.ScriptScript to set everything to be scripted (not superscript nor subscript, but rather 'mid'-script, so everything is like extra-small), to find bugs that otherwise would only occur in superscript or subscript context. Thanks in advance for reporting them.

Since version: 0.1.0

FontSize

Type: System.Float

Settable? ✔️

Default: 20

The font size in points to display the content in.

Since version: 0.1.0

Drawing

BackgroundColor

Type: Color (see above)

Settable? ✔️

Default: Transparent (#00000000)

The background color displayed behind the entire drawing area.

Since version: 0.1.0

TextColor

Type: Color (see above)

Settable? ✔️

Default: Black (#000000)

The color to display content in. May be overridden by the \color LaTeX command.

Since version: 0.1.0

PaintStyle

Type: CSharpMath.Rendering.PaintStyle

Settable? ✔️

Default: PaintStyle.Fill

Whether to only draw the outline of the content or also fill the content. Normally you would want to use PaintStyle.Fill, but you can also create great neon styles with PaintStyle.Stroke.

Since version: 0.1.0

GlyphBoxColor

Spacing

Bounds, Padding, TextAlignment, DrawSize

Error handling

ErrorMessage

Type: System.String

Settable? ❌

Default: null

The error message if the previously set LaTeX contains a syntax error, and null if not. Basically a convenience property to Source.Error.

Since version: 0.1.0

DisplayErrorInline

Type: System.Boolean

Settable: ✔️

Default: true

Whether to display ErrorMessage in place of ordinary content if the previously set LaTeX contains a syntax error. If not, then the content will not change from the previously correctly parsed content.

Since version: 0.1.0

ErrorColor

Type: Color (see above)

Settable: ✔️

Default: Red (#FF0000)

The color to display ErrorMessage in when it is displayed. Only relevant if DisplayErrorInline is true.

Since version: 0.1.0

ErrorFontSize

Type: System.Nullable<System.Float>

Settable: ✔️

Default: null

The font size in points to display ErrorMessage in. If set to null, then FontSize will be used. Only relevant if DisplayErrorInline is true.

Since version: 0.1.0

Gestures

ScrollX, ScrollY, Magnification

Product Compatible and additional computed target framework versions.
.NET net5.0 was computed.  net5.0-windows was computed.  net6.0 was computed.  net6.0-android was computed.  net6.0-ios was computed.  net6.0-maccatalyst was computed.  net6.0-macos was computed.  net6.0-tvos was computed.  net6.0-windows was computed.  net7.0 was computed.  net7.0-android was computed.  net7.0-ios was computed.  net7.0-maccatalyst was computed.  net7.0-macos was computed.  net7.0-tvos was computed.  net7.0-windows was computed.  net8.0 was computed.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed. 
.NET Core netcoreapp1.0 was computed.  netcoreapp1.1 was computed.  netcoreapp2.0 was computed.  netcoreapp2.1 was computed.  netcoreapp2.2 was computed.  netcoreapp3.0 was computed.  netcoreapp3.1 was computed. 
.NET Standard netstandard1.1 is compatible.  netstandard1.2 was computed.  netstandard1.3 was computed.  netstandard1.4 was computed.  netstandard1.5 was computed.  netstandard1.6 was computed.  netstandard2.0 was computed.  netstandard2.1 was computed. 
.NET Framework net45 was computed.  net451 was computed.  net452 was computed.  net46 was computed.  net461 was computed.  net462 was computed.  net463 was computed.  net47 was computed.  net471 was computed.  net472 was computed.  net48 was computed.  net481 was computed. 
MonoAndroid monoandroid was computed. 
MonoMac monomac was computed. 
MonoTouch monotouch was computed. 
Tizen tizen30 was computed.  tizen40 was computed.  tizen60 was computed. 
Universal Windows Platform uap was computed.  uap10.0 was computed. 
Windows Phone wpa81 was computed. 
Windows Store netcore was computed.  netcore45 was computed.  netcore451 was computed. 
Xamarin.iOS xamarinios was computed. 
Xamarin.Mac xamarinmac was computed. 
Xamarin.TVOS xamarintvos was computed. 
Xamarin.WatchOS xamarinwatchos was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

NuGet packages (3)

Showing the top 3 NuGet packages that depend on CSharpMath:

Package Downloads
CSharpMath.Editor

The base code for a What You See Is What You Get math editor.

CSharpMath.Ios

The iOS front end for CSharpMath.

CSharpMath.Evaluation

Can convert CSharpMath.Atom.MathList parsed from LaTeX with CSharpMath.Atom.LaTeXParser into actual mathematical expressions that are evaluatable with AngouriMath. Supports arithmetic, trigonometry, symbolic simplification and expansion, as well as matrices, sets, and equation solving.

GitHub repositories

This package is not used by any popular GitHub repositories.

Version Downloads Last updated
0.5.1 40,438 5/5/2021
0.5.0 1,586 4/20/2021
0.5.0-beta 5,395 11/1/2020
0.5.0-alpha4 5,799 8/3/2020
0.5.0-alpha3 733 8/3/2020
0.5.0-alpha2.2 265 8/2/2020
0.5.0-alpha2.1 236 8/2/2020
0.5.0-alpha 491 8/2/2020
0.4.2 11,884 4/15/2020
0.4.1 1,351 4/14/2020
0.4.0 4,134 4/10/2020
0.4.0-beta 920 4/3/2020
0.4.0-alpha 741 3/18/2020
0.3.0 1,890 12/19/2019
0.3.0-beta3 976 11/8/2019
0.3.0-beta2 719 11/4/2019
0.3.0-beta 845 9/8/2019
0.3.0-alpha 759 8/23/2019
0.2.0 4,103 1/22/2019
0.2.0-beta1 1,030 1/5/2019
0.2.0-alpha3 1,063 11/24/2018
0.2.0-alpha2 940 11/17/2018
0.2.0-alpha 935 11/6/2018
0.1.5 1,418 1/1/2019
0.1.4 1,350 12/5/2018
0.1.3 1,320 11/11/2018
0.1.2 1,361 10/21/2018
0.1.1 1,363 10/13/2018
0.1.0 1,425 10/6/2018
0.1.0-rc.3 1,288 10/1/2018
0.1.0-rc.2 578 9/21/2018
0.1.0-rc.1 554 9/19/2018
0.1.0-rc.0 584 9/14/2018
0.1.0-pre8 1,301 8/26/2018
0.1.0-pre7 1,061 8/16/2018
0.1.0-pre6 1,001 8/8/2018
0.1.0-pre5 1,033 7/27/2018
0.1.0-pre4 1,044 7/20/2018
0.1.0-pre3 1,119 7/17/2018
0.1.0-pre2 1,041 7/14/2018
0.1.0-pre10 1,063 9/6/2018
0.1.0-pre1 1,073 6/28/2018
0.0.0 1,095 12/29/2017

The 0.1.0 SkiaSharp Update brings the SkiaSharp front end to CSharpMath.