BigGustave 1.0.6

dotnet add package BigGustave --version 1.0.6                
NuGet\Install-Package BigGustave -Version 1.0.6                
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="BigGustave" Version="1.0.6" />                
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add BigGustave --version 1.0.6                
#r "nuget: BigGustave, 1.0.6"                
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install BigGustave as a Cake Addin
#addin nuget:?package=BigGustave&version=1.0.6

// Install BigGustave as a Cake Tool
#tool nuget:?package=BigGustave&version=1.0.6                

Open, read and create PNG images in fully managed C#.

Usage

To open a PNG image from file and get some pixel values:

using (var stream = File.OpenRead(@"C:\my\file\path\file.png"))
{
    Png image = Png.Open(stream);

    Pixel pixel = image.GetPixel(image.Width - 1, image.Height - 1);

    int pixelRedAverage = 0;

    pixelRedAverage += pixel.R;

    pixel = image.GetPixel(0, 0);

    pixelRedAverage += pixel.R;

    Console.WriteLine(pixelRedAverage / 2.0);
}

The PNG object has methods to inspect the header and get the pixel values. The header has properties for:

png.Header.Width
png.Header.Height
png.Header.BitDepth
png.Header.ColorType
png.Header.CompressionMethod
png.Header.FilterMethod
png.Header.InterlaceMethod

The PNG also has width and height as convenience properties from the header information:

png.Width == png.Header.Width
png.Height == png.Header.Height

And a property that indicates if the image uses transparency:

png.HasAlphaChannel

To get a pixel use:

Pixel pixel = png.GetPixel(0, 7);

Where the first argument is x (column) and the second is y (row). The Pixel is used for all image types, e.g. Grayscale, Colour, with/without transparency.

Creation

To create a PNG use:

var builder = PngBuilder.Create(2, 2, false);

var red = new Pixel(255, 0, 0);

builder.SetPixel(red, 0, 0);
builder.SetPixel(255, 120, 16, 1, 1);

using (var memory = new MemoryStream())
{
    builder.Save(memory);

    return memory.ToArray();
}

You can also load a PNG into a builder which will copy all the pixel values into the builder for easy editing:

var png = Png.Create(@"C:\files\my.png");
var builder = PngBuilder.FromPng(png);
Product Compatible and additional computed target framework versions.
.NET net5.0 was computed.  net5.0-windows was computed.  net6.0 was computed.  net6.0-android was computed.  net6.0-ios was computed.  net6.0-maccatalyst was computed.  net6.0-macos was computed.  net6.0-tvos was computed.  net6.0-windows was computed.  net7.0 was computed.  net7.0-android was computed.  net7.0-ios was computed.  net7.0-maccatalyst was computed.  net7.0-macos was computed.  net7.0-tvos was computed.  net7.0-windows was computed.  net8.0 was computed.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed. 
.NET Core netcoreapp2.0 was computed.  netcoreapp2.1 was computed.  netcoreapp2.2 was computed.  netcoreapp3.0 was computed.  netcoreapp3.1 was computed. 
.NET Standard netstandard2.0 is compatible.  netstandard2.1 was computed. 
.NET Framework net461 was computed.  net462 was computed.  net463 was computed.  net47 was computed.  net471 was computed.  net472 was computed.  net48 was computed.  net481 was computed. 
MonoAndroid monoandroid was computed. 
MonoMac monomac was computed. 
MonoTouch monotouch was computed. 
Tizen tizen40 was computed.  tizen60 was computed. 
Xamarin.iOS xamarinios was computed. 
Xamarin.Mac xamarinmac was computed. 
Xamarin.TVOS xamarintvos was computed. 
Xamarin.WatchOS xamarinwatchos was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.
  • .NETStandard 2.0

    • No dependencies.

NuGet packages (1)

Showing the top 1 NuGet packages that depend on BigGustave:

Package Downloads
AkazawaYun.Unity

This is a Unity Library by AkazawaYun ฅ(*^▽^*)ฅ 但是因为俺作为业余时间里一直想c#编程做独立游戏的蠢萌开发者还不知道怎么保护开源TvT所以还没准备完全开源_(:3/, 所以到 x.x.24.1027 版本为止, 里面是空的_(:3/

GitHub repositories

This package is not used by any popular GitHub repositories.

Version Downloads Last updated
1.0.6 32,805 5/1/2021
1.0.5 347 4/22/2021
1.0.3 779 12/31/2020
1.0.2 447 11/8/2020
1.0.1 651 12/17/2019
1.0.0 636 5/19/2019