AsyncAwaitBestPractices 9.0.0

dotnet add package AsyncAwaitBestPractices --version 9.0.0                
NuGet\Install-Package AsyncAwaitBestPractices -Version 9.0.0                
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="AsyncAwaitBestPractices" Version="9.0.0" />                
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add AsyncAwaitBestPractices --version 9.0.0                
#r "nuget: AsyncAwaitBestPractices, 9.0.0"                
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install AsyncAwaitBestPractices as a Cake Addin
#addin nuget:?package=AsyncAwaitBestPractices&version=9.0.0

// Install AsyncAwaitBestPractices as a Cake Tool
#tool nuget:?package=AsyncAwaitBestPractices&version=9.0.0                

AsyncAwaitBestPractices

NuGet

Available on NuGet: https://www.nuget.org/packages/AsyncAwaitBestPractices/

  • SafeFireAndForget
    • An extension method to safely fire-and-forget a Task or a ValueTask
    • Ensures the Task will rethrow an Exception if an Exception is caught in IAsyncStateMachine.MoveNext()
  • WeakEventManager
    • Avoids memory leaks when events are not unsubscribed
    • Used by AsyncCommand, AsyncCommand<T>, AsyncValueCommand, AsyncValueCommand<T>
  • Usage instructions

Setup

Usage

SafeFireAndForget

An extension method to safely fire-and-forget a Task.

SafeFireAndForget allows a Task to safely run on a different thread while the calling thread does not wait for its completion.

public static async void SafeFireAndForget(this System.Threading.Tasks.Task task, System.Action<System.Exception>? onException = null, bool continueOnCapturedContext = false)
public static async void SafeFireAndForget(this System.Threading.Tasks.ValueTask task, System.Action<System.Exception>? onException = null, bool continueOnCapturedContext = false)
Basic Usage - Task
void HandleButtonTapped(object sender, EventArgs e)
{
    // Allows the async Task method to safely run on a different thread while the calling thread continues, not awaiting its completion
    // onException: If an Exception is thrown, print it to the Console
    ExampleAsyncMethod().SafeFireAndForget(onException: ex => Console.WriteLine(ex));

    // HandleButtonTapped continues execution here while `ExampleAsyncMethod()` is running on a different thread
    // ...
}

async Task ExampleAsyncMethod()
{
    await Task.Delay(1000);
}
Basic Usage - ValueTask

If you're new to ValueTask, check out this great write-up, Understanding the Whys, Whats, and Whens of ValueTask.

void HandleButtonTapped(object sender, EventArgs e)
{
    // Allows the async ValueTask method to safely run on a different thread while the calling thread continues, not awaiting its completion
    // onException: If an Exception is thrown, print it to the Console
    ExampleValueTaskMethod().SafeFireAndForget(onException: ex => Console.WriteLine(ex));

    // HandleButtonTapped continues execution here while `ExampleAsyncMethod()` is running on a different thread
    // ...
}

async ValueTask ExampleValueTaskMethod()
{
    var random = new Random();
    if (random.Next(10) > 9)
        await Task.Delay(1000);
}
Advanced Usage
void InitializeSafeFireAndForget()
{
    // Initialize SafeFireAndForget
    // Only use `shouldAlwaysRethrowException: true` when you want `.SafeFireAndForget()` to always rethrow every exception. This is not recommended, because there is no way to catch an Exception rethrown by `SafeFireAndForget()`; `shouldAlwaysRethrowException: true` should **not** be used in Production/Release builds.
    SafeFireAndForgetExtensions.Initialize(shouldAlwaysRethrowException: false);

    // SafeFireAndForget will print every exception to the Console
    SafeFireAndForgetExtensions.SetDefaultExceptionHandling(ex => Console.WriteLine(ex));
}

void UninitializeSafeFireAndForget()
{
    // Remove default exception handling
    SafeFireAndForgetExtensions.RemoveDefaultExceptionHandling()
}

void HandleButtonTapped(object sender, EventArgs e)
{
    // Allows the async Task method to safely run on a different thread while not awaiting its completion
    // onException: If a WebException is thrown, print its StatusCode to the Console. **Note**: If a non-WebException is thrown, it will not be handled by `onException`
    // Because we set `SetDefaultExceptionHandling` in `void InitializeSafeFireAndForget()`, the entire exception will also be printed to the Console
    ExampleAsyncMethod().SafeFireAndForget<WebException>(onException: ex =>
    {
        if(ex.Response is HttpWebResponse webResponse)
            Console.WriteLine($"Task Exception\n Status Code: {webResponse.StatusCode}");
    });
    
    ExampleValueTaskMethod().SafeFireAndForget<WebException>(onException: ex =>
    {
        if(ex.Response is HttpWebResponse webResponse)
            Console.WriteLine($"ValueTask Error\n Status Code: {webResponse.StatusCode}");
    });

    // HandleButtonTapped continues execution here while `ExampleAsyncMethod()` and `ExampleValueTaskMethod()` run in the background
}

async Task ExampleAsyncMethod()
{
    await Task.Delay(1000);
    throw new WebException();
}

async ValueTask ExampleValueTaskMethod()
{
    var random = new Random();
    if (random.Next(10) > 9)
        await Task.Delay(1000);
        
    throw new WebException();
}

WeakEventManager

An event implementation that enables the garbage collector to collect an object without needing to unsubscribe event handlers.

Inspired by Xamarin.Forms.WeakEventManager.

Using EventHandler
readonly WeakEventManager _canExecuteChangedEventManager = new WeakEventManager();

public event EventHandler CanExecuteChanged
{
    add => _canExecuteChangedEventManager.AddEventHandler(value);
    remove => _canExecuteChangedEventManager.RemoveEventHandler(value);
}

void OnCanExecuteChanged() => _canExecuteChangedEventManager.RaiseEvent(this, EventArgs.Empty, nameof(CanExecuteChanged));
Using Delegate
readonly WeakEventManager _propertyChangedEventManager = new WeakEventManager();

public event PropertyChangedEventHandler PropertyChanged
{
    add => _propertyChangedEventManager.AddEventHandler(value);
    remove => _propertyChangedEventManager.RemoveEventHandler(value);
}

void OnPropertyChanged([CallerMemberName]string propertyName = "") => _propertyChangedEventManager.RaiseEvent(this, new PropertyChangedEventArgs(propertyName), nameof(PropertyChanged));
Using Action
readonly WeakEventManager _weakActionEventManager = new WeakEventManager();

public event Action ActionEvent
{
    add => _weakActionEventManager.AddEventHandler(value);
    remove => _weakActionEventManager.RemoveEventHandler(value);
}

void OnActionEvent(string message) => _weakActionEventManager.RaiseEvent(message, nameof(ActionEvent));

WeakEventManager<T>

An event implementation that enables the garbage collector to collect an object without needing to unsubscribe event handlers.

Inspired by Xamarin.Forms.WeakEventManager.

Using EventHandler<T>
readonly WeakEventManager<string> _errorOcurredEventManager = new WeakEventManager<string>();

public event EventHandler<string> ErrorOcurred
{
    add => _errorOcurredEventManager.AddEventHandler(value);
    remove => _errorOcurredEventManager.RemoveEventHandler(value);
}

void OnErrorOcurred(string message) => _errorOcurredEventManager.RaiseEvent(this, message, nameof(ErrorOcurred));
Using Action<T>
readonly WeakEventManager<string> _weakActionEventManager = new WeakEventManager<string>();

public event Action<string> ActionEvent
{
    add => _weakActionEventManager.AddEventHandler(value);
    remove => _weakActionEventManager.RemoveEventHandler(value);
}

void OnActionEvent(string message) => _weakActionEventManager.RaiseEvent(message, nameof(ActionEvent));
Product Compatible and additional computed target framework versions.
.NET net5.0 was computed.  net5.0-windows was computed.  net6.0 was computed.  net6.0-android was computed.  net6.0-ios was computed.  net6.0-maccatalyst was computed.  net6.0-macos was computed.  net6.0-tvos was computed.  net6.0-windows was computed.  net7.0 was computed.  net7.0-android was computed.  net7.0-ios was computed.  net7.0-maccatalyst was computed.  net7.0-macos was computed.  net7.0-tvos was computed.  net7.0-windows was computed.  net8.0 is compatible.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed.  net9.0 is compatible. 
.NET Core netcoreapp1.0 was computed.  netcoreapp1.1 was computed.  netcoreapp2.0 was computed.  netcoreapp2.1 was computed.  netcoreapp2.2 was computed.  netcoreapp3.0 was computed.  netcoreapp3.1 was computed. 
.NET Standard netstandard1.0 is compatible.  netstandard1.1 was computed.  netstandard1.2 was computed.  netstandard1.3 was computed.  netstandard1.4 was computed.  netstandard1.5 was computed.  netstandard1.6 was computed.  netstandard2.0 is compatible.  netstandard2.1 is compatible. 
.NET Framework net45 was computed.  net451 was computed.  net452 was computed.  net46 was computed.  net461 was computed.  net462 was computed.  net463 was computed.  net47 was computed.  net471 was computed.  net472 was computed.  net48 was computed.  net481 was computed. 
MonoAndroid monoandroid was computed. 
MonoMac monomac was computed. 
MonoTouch monotouch was computed. 
Tizen tizen30 was computed.  tizen40 was computed.  tizen60 was computed. 
Universal Windows Platform uap was computed.  uap10.0 was computed. 
Windows Phone wp8 was computed.  wp81 was computed.  wpa81 was computed. 
Windows Store netcore was computed.  netcore45 was computed.  netcore451 was computed. 
Xamarin.iOS xamarinios was computed. 
Xamarin.Mac xamarinmac was computed. 
Xamarin.TVOS xamarintvos was computed. 
Xamarin.WatchOS xamarinwatchos was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

NuGet packages (17)

Showing the top 5 NuGet packages that depend on AsyncAwaitBestPractices:

Package Downloads
AsyncAwaitBestPractices.MVVM

Async Extensions for ICommand Includes AsyncCommand and IAsyncCommand which allows ICommand to safely be used asynchronously with Task. Includes AsyncValueCommand and IAsyncValueCommand which allows ICommand to safely be used asynchronously with ValueTask

Mopups

Popups for MAUI

Jakar.Extensions

Extensions to aid in development.

Xam.Shell.Badge

A small plugin to ease the use of badges on Shell Bottom Bars

Shinya.Core

Shinya.Framework

GitHub repositories (17)

Showing the top 5 popular GitHub repositories that depend on AsyncAwaitBestPractices:

Repository Stars
LykosAI/StabilityMatrix
Multi-Platform Package Manager for Stable Diffusion
dotnet/maui-samples
Samples for .NET Multi-Platform App UI (.NET MAUI)
beeradmoore/dlss-swapper
yourtablecloth/TableCloth
식탁보 프로젝트
mehdihadeli/food-delivery-microservices
🍔 A practical and imaginary food delivery microservices, built with .Net 8, MassTransit, Domain-Driven Design, CQRS, Vertical Slice Architecture, Event-Driven Architecture, and the latest technologies.
Version Downloads Last updated
9.0.0 1,233 11/15/2024
8.0.0 93,792 7/9/2024
7.0.0 289,146 11/14/2023
6.0.6 348,512 11/12/2022
6.0.5 249,215 7/3/2022
6.0.4 840,492 11/23/2021
6.0.3 7,464 11/11/2021
6.0.2 18,967 10/12/2021
6.0.1 15,634 9/27/2021
6.0.0 57,926 7/3/2021
6.0.0-pre1 1,350 6/7/2021
5.1.0 112,210 3/13/2021
5.0.2 136,917 11/2/2020
5.0.0-pre2 2,236 9/17/2020
5.0.0-pre1 995 9/17/2020
4.3.0 30,230 9/15/2020
4.3.0-pre1 2,258 7/29/2020
4.2.0 45,322 7/13/2020
4.1.1 49,698 5/15/2020
4.1.1-pre1 2,896 4/1/2020
4.1.0 89,062 1/30/2020
4.1.0-pre2 1,704 1/7/2020
4.1.0-pre1 1,593 12/19/2019
4.0.1 92,543 12/13/2019
4.0.0-pre3 1,319 11/29/2019
4.0.0-pre1 1,086 11/7/2019
3.1.0 30,831 8/28/2019
3.1.0-pre5 1,324 8/20/2019
3.1.0-pre4 1,064 8/20/2019
3.1.0-pre3 1,206 8/14/2019
3.1.0-pre2 1,309 7/31/2019
3.1.0-pre1 1,092 7/31/2019
3.0.0 6,468 7/30/2019
3.0.0-pre4 1,200 7/14/2019
3.0.0-pre3 1,129 7/7/2019
3.0.0-pre2 1,201 7/2/2019
3.0.0-pre1 1,242 6/9/2019
2.1.1 19,756 4/17/2019
2.1.0 5,141 1/12/2019
2.1.0-pre1 1,495 12/27/2018
2.0.0 1,719 12/19/2018
1.2.1 1,586 12/17/2018
1.2.0 836 12/17/2018
1.1.0 1,562 12/16/2018
1.0.1 1,603 12/15/2018
1.0.0 935 11/30/2018
0.9.0 2,938 11/22/2018

New In This Release:
     - Add Support for .NET 9
     - Add Support for NativeAOT
     - Remove support for .NET 6 + .NET 7