ApkNet 1.0.0

C# Android Apk Reader

Install-Package ApkNet -Version 1.0.0
dotnet add package ApkNet --version 1.0.0
<PackageReference Include="ApkNet" Version="1.0.0" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add ApkNet --version 1.0.0
The NuGet Team does not provide support for this client. Please contact its maintainers for support.

apk-net

.NET library written in C# for reading/parsing APK manifest (AndroidManifest.xml) and resource data (Resources.arsc).

Project Info

This project originaly forked from hylander0/Iteedee.ApkReader.

All namespaces are changed and started to maintain actively.

Using the ApkReader Library

The library handles everything after you have uncompressed/unzipped the APK using your choice tool or library. I have used the [ICSharpCode.SharpZipLib][5] library to uncompressed the APK in my example.

Below I am uncompromising the AndroidManifest.xml and Resources.arsc files and passing the byte array data to the ApkReader library:

byte[] manifestData = null;
byte[] resourcesData = null;
using (ICSharpCode.SharpZipLib.Zip.ZipInputStream zip = new ICSharpCode.SharpZipLib.Zip.ZipInputStream(File.OpenRead(path)))
{
    using (var filestream = new FileStream(path, FileMode.Open, FileAccess.Read))
    {
        ICSharpCode.SharpZipLib.Zip.ZipFile zipfile = new ICSharpCode.SharpZipLib.Zip.ZipFile(filestream);
        ICSharpCode.SharpZipLib.Zip.ZipEntry item;
        while ((item = zip.GetNextEntry()) != null)
        {
            if (item.Name.ToLower() == "androidmanifest.xml")
            {
                manifestData = new byte[50 * 1024];
                using (Stream strm = zipfile.GetInputStream(item))
                {
                    strm.Read(manifestData, 0, manifestData.Length);
                }

            }
            if (item.Name.ToLower() == "resources.arsc")
            {
                using (Stream strm = zipfile.GetInputStream(item))
                {
                    using (BinaryReader s = new BinaryReader(strm))
                    {
                        resourcesData = s.ReadBytes((int)item.Size);

                    }
                }
            }
        }
    }
}

After you have uncompressed and extracted the necessary data, simply pass in the data objects and it returns an APKInfo object.

ApkReader apkReader = new ApkReader();
ApkInfo info = apkReader.extractInfo(manifestData, resourcesData);

APKInfo object contains all of the meta-data for that APK.

Console.WriteLine(string.Format("Package Name: {0}", info.packageName));
Console.WriteLine(string.Format("Version Name: {0}", info.versionName));
Console.WriteLine(string.Format("Version Code: {0}", info.versionCode));

Console.WriteLine(string.Format("App Has Icon: {0}", info.hasIcon));
if(info.iconFileName.Count > 0)
    Console.WriteLine(string.Format("App Icon: {0}", info.iconFileName[0]));
Console.WriteLine(string.Format("Min SDK Version: {0}", info.minSdkVersion));
Console.WriteLine(string.Format("Target SDK Version: {0}", info.targetSdkVersion));

if (info.Permissions != null && info.Permissions.Count > 0)
{
    Console.WriteLine("Permissions:");
    info.Permissions.ForEach(f =>
    {
        Console.WriteLine(string.Format("   {0}", f));
    });
}
else
    Console.WriteLine("No Permissions Found");

Console.WriteLine(string.Format("Supports Any Density: {0}", info.supportAnyDensity));
Console.WriteLine(string.Format("Supports Large Screens: {0}", info.supportLargeScreens));
Console.WriteLine(string.Format("Supports Normal Screens: {0}", info.supportNormalScreens));
Console.WriteLine(string.Format("Supports Small Screens: {0}", info.supportSmallScreens));

Special Thanks

Forked project originaly developed by Justin Hyland and bug fixes from KK GUO.

apk-net

.NET library written in C# for reading/parsing APK manifest (AndroidManifest.xml) and resource data (Resources.arsc).

Project Info

This project originaly forked from hylander0/Iteedee.ApkReader.

All namespaces are changed and started to maintain actively.

Using the ApkReader Library

The library handles everything after you have uncompressed/unzipped the APK using your choice tool or library. I have used the [ICSharpCode.SharpZipLib][5] library to uncompressed the APK in my example.

Below I am uncompromising the AndroidManifest.xml and Resources.arsc files and passing the byte array data to the ApkReader library:

byte[] manifestData = null;
byte[] resourcesData = null;
using (ICSharpCode.SharpZipLib.Zip.ZipInputStream zip = new ICSharpCode.SharpZipLib.Zip.ZipInputStream(File.OpenRead(path)))
{
    using (var filestream = new FileStream(path, FileMode.Open, FileAccess.Read))
    {
        ICSharpCode.SharpZipLib.Zip.ZipFile zipfile = new ICSharpCode.SharpZipLib.Zip.ZipFile(filestream);
        ICSharpCode.SharpZipLib.Zip.ZipEntry item;
        while ((item = zip.GetNextEntry()) != null)
        {
            if (item.Name.ToLower() == "androidmanifest.xml")
            {
                manifestData = new byte[50 * 1024];
                using (Stream strm = zipfile.GetInputStream(item))
                {
                    strm.Read(manifestData, 0, manifestData.Length);
                }

            }
            if (item.Name.ToLower() == "resources.arsc")
            {
                using (Stream strm = zipfile.GetInputStream(item))
                {
                    using (BinaryReader s = new BinaryReader(strm))
                    {
                        resourcesData = s.ReadBytes((int)item.Size);

                    }
                }
            }
        }
    }
}

After you have uncompressed and extracted the necessary data, simply pass in the data objects and it returns an APKInfo object.

ApkReader apkReader = new ApkReader();
ApkInfo info = apkReader.extractInfo(manifestData, resourcesData);

APKInfo object contains all of the meta-data for that APK.

Console.WriteLine(string.Format("Package Name: {0}", info.packageName));
Console.WriteLine(string.Format("Version Name: {0}", info.versionName));
Console.WriteLine(string.Format("Version Code: {0}", info.versionCode));

Console.WriteLine(string.Format("App Has Icon: {0}", info.hasIcon));
if(info.iconFileName.Count > 0)
    Console.WriteLine(string.Format("App Icon: {0}", info.iconFileName[0]));
Console.WriteLine(string.Format("Min SDK Version: {0}", info.minSdkVersion));
Console.WriteLine(string.Format("Target SDK Version: {0}", info.targetSdkVersion));

if (info.Permissions != null && info.Permissions.Count > 0)
{
    Console.WriteLine("Permissions:");
    info.Permissions.ForEach(f =>
    {
        Console.WriteLine(string.Format("   {0}", f));
    });
}
else
    Console.WriteLine("No Permissions Found");

Console.WriteLine(string.Format("Supports Any Density: {0}", info.supportAnyDensity));
Console.WriteLine(string.Format("Supports Large Screens: {0}", info.supportLargeScreens));
Console.WriteLine(string.Format("Supports Normal Screens: {0}", info.supportNormalScreens));
Console.WriteLine(string.Format("Supports Small Screens: {0}", info.supportSmallScreens));

Special Thanks

Forked project originaly developed by Justin Hyland and bug fixes from KK GUO.

  • .NETStandard 2.0

    • No dependencies.

NuGet packages

This package is not used by any NuGet packages.

GitHub repositories

This package is not used by any popular GitHub repositories.

Version History

Version Downloads Last updated
1.0.0 4,241 10/13/2018