Andeart.EditorCoroutines.Unity 1.2.1

Install-Package Andeart.EditorCoroutines.Unity -Version 1.2.1
dotnet add package Andeart.EditorCoroutines.Unity --version 1.2.1
<PackageReference Include="Andeart.EditorCoroutines.Unity" Version="1.2.1" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add Andeart.EditorCoroutines.Unity --version 1.2.1
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
#r "nuget: Andeart.EditorCoroutines.Unity, 1.2.1"
#r directive can be used in F# Interactive, C# scripting and .NET Interactive. Copy this into the interactive tool or source code of the script to reference the package.
// Install Andeart.EditorCoroutines.Unity as a Cake Addin
#addin nuget:?package=Andeart.EditorCoroutines.Unity&version=1.2.1

// Install Andeart.EditorCoroutines.Unity as a Cake Tool
#tool nuget:?package=Andeart.EditorCoroutines.Unity&version=1.2.1
The NuGet Team does not provide support for this client. Please contact its maintainers for support.

EditorCoroutines allow you to start/stop Unity coroutines in Editor scripts, without forcing you to be in Play mode.

This package has no dependencies.

NuGet packages

This package is not used by any NuGet packages.

GitHub repositories

This package is not used by any popular GitHub repositories.

Version Downloads Last updated
1.2.1 378 3/4/2019

Package info and details updated.