Andeart.EditorCoroutines
1.2.1
dotnet add package Andeart.EditorCoroutines --version 1.2.1
NuGet\Install-Package Andeart.EditorCoroutines -Version 1.2.1
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="Andeart.EditorCoroutines" Version="1.2.1" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add Andeart.EditorCoroutines --version 1.2.1
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
#r "nuget: Andeart.EditorCoroutines, 1.2.1"
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install Andeart.EditorCoroutines as a Cake Addin #addin nuget:?package=Andeart.EditorCoroutines&version=1.2.1 // Install Andeart.EditorCoroutines as a Cake Tool #tool nuget:?package=Andeart.EditorCoroutines&version=1.2.1
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
EditorCoroutines allow you to start/stop Unity coroutines in Editor scripts, without forcing you to be in Play mode.
Product | Versions Compatible and additional computed target framework versions. |
---|---|
.NET Framework | net471 is compatible. net472 was computed. net48 was computed. net481 was computed. |
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.
This package has no dependencies.
NuGet packages
This package is not used by any NuGet packages.
GitHub repositories
This package is not used by any popular GitHub repositories.
Version | Downloads | Last updated |
---|---|---|
1.2.1 | 736 | 3/4/2019 |
Package info and details updated.