dotnet add package Aether.Physics2D --version 2.0.0
NuGet\Install-Package Aether.Physics2D -Version 2.0.0
<PackageReference Include="Aether.Physics2D" Version="2.0.0" />
paket add Aether.Physics2D --version 2.0.0
#r "nuget: Aether.Physics2D, 2.0.0"
// Install Aether.Physics2D as a Cake Addin #addin nuget:?package=Aether.Physics2D&version=2.0.0 // Install Aether.Physics2D as a Cake Tool #tool nuget:?package=Aether.Physics2D&version=2.0.0
Aether.Physics2D is a 2D collision detection system.
|Product||Versions Compatible and additional computed target framework versions.|
|.NET||net5.0 was computed. net5.0-windows was computed. net6.0 was computed. net6.0-android was computed. net6.0-ios was computed. net6.0-maccatalyst was computed. net6.0-macos was computed. net6.0-tvos was computed. net6.0-windows was computed. net7.0 was computed. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed.|
|.NET Core||netcoreapp2.0 was computed. netcoreapp2.1 was computed. netcoreapp2.2 was computed. netcoreapp3.0 was computed. netcoreapp3.1 was computed.|
|.NET Standard||netstandard2.0 is compatible. netstandard2.1 was computed.|
|.NET Framework||net40 is compatible. net403 was computed. net45 was computed. net451 was computed. net452 was computed. net46 was computed. net461 was computed. net462 was computed. net463 was computed. net47 was computed. net471 was computed. net472 was computed. net48 was computed. net481 was computed.|
|MonoAndroid||monoandroid was computed.|
|MonoMac||monomac was computed.|
|MonoTouch||monotouch was computed.|
|Tizen||tizen40 was computed. tizen60 was computed.|
|Xamarin.iOS||xamarinios was computed.|
|Xamarin.Mac||xamarinmac was computed.|
|Xamarin.TVOS||xamarintvos was computed.|
|Xamarin.WatchOS||xamarinwatchos was computed.|
This package has no dependencies.
NuGet packages (6)
Showing the top 5 NuGet packages that depend on Aether.Physics2D:
Little 2D game engine built on RayLib
Game engine core library for Monogame
openai/gym's popular toolkit for developing and comparing reinforcement learning algorithms port to C#. This package contains ported gym's environments.
Turtle is an awesome game framework for C#.
GitHub repositories (1)
Showing the top 1 popular GitHub repositories that depend on Aether.Physics2D:
openai/gym's popular toolkit for developing and comparing reinforcement learning algorithms port to C#.