Aardvark.Rendering.GL
5.1.6
See the version list below for details.
dotnet add package Aardvark.Rendering.GL --version 5.1.6
NuGet\Install-Package Aardvark.Rendering.GL -Version 5.1.6
<PackageReference Include="Aardvark.Rendering.GL" Version="5.1.6" />
<PackageVersion Include="Aardvark.Rendering.GL" Version="5.1.6" />
<PackageReference Include="Aardvark.Rendering.GL" />
paket add Aardvark.Rendering.GL --version 5.1.6
#r "nuget: Aardvark.Rendering.GL, 5.1.6"
#:package Aardvark.Rendering.GL@5.1.6
#addin nuget:?package=Aardvark.Rendering.GL&version=5.1.6
#tool nuget:?package=Aardvark.Rendering.GL&version=5.1.6
Aardvark is an open-source platform for visual computing, real-time graphics and visualization.
| Product | Versions Compatible and additional computed target framework versions. |
|---|---|
| .NET | net5.0 was computed. net5.0-windows was computed. net6.0 was computed. net6.0-android was computed. net6.0-ios was computed. net6.0-maccatalyst was computed. net6.0-macos was computed. net6.0-tvos was computed. net6.0-windows was computed. net7.0 was computed. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed. net8.0 was computed. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. net9.0 was computed. net9.0-android was computed. net9.0-browser was computed. net9.0-ios was computed. net9.0-maccatalyst was computed. net9.0-macos was computed. net9.0-tvos was computed. net9.0-windows was computed. net10.0 was computed. net10.0-android was computed. net10.0-browser was computed. net10.0-ios was computed. net10.0-maccatalyst was computed. net10.0-macos was computed. net10.0-tvos was computed. net10.0-windows was computed. |
| .NET Core | netcoreapp2.0 was computed. netcoreapp2.1 was computed. netcoreapp2.2 was computed. netcoreapp3.0 was computed. netcoreapp3.1 was computed. |
| .NET Standard | netstandard2.0 is compatible. netstandard2.1 was computed. |
| .NET Framework | net461 was computed. net462 was computed. net463 was computed. net47 was computed. net471 was computed. net472 was computed. net48 was computed. net481 was computed. |
| MonoAndroid | monoandroid was computed. |
| MonoMac | monomac was computed. |
| MonoTouch | monotouch was computed. |
| Tizen | tizen40 was computed. tizen60 was computed. |
| Xamarin.iOS | xamarinios was computed. |
| Xamarin.Mac | xamarinmac was computed. |
| Xamarin.TVOS | xamarintvos was computed. |
| Xamarin.WatchOS | xamarinwatchos was computed. |
-
- Aardvark.Base.Essentials (>= 5.1.4 && < 5.2.0)
- Aardvark.Base.Incremental (>= 5.1.4 && < 5.2.0)
- Aardvark.Base.Runtime (>= 5.1.4 && < 5.2.0)
- Aardvark.Base.Tensors (>= 5.1.4 && < 5.2.0)
- Aardvark.Geometry (>= 5.1.4 && < 5.2.0)
- Aardvark.PixImage.DevIL (>= 5.1.4 && < 5.2.0)
- Aardvark.Rendering (= 5.1.6)
- FShade (>= 5.1.6 && < 5.2.0)
- FSharp.Core (>= 4.6.2)
- Unofficial.OpenTK (>= 3.0.19 && < 3.1.0)
NuGet packages (15)
Showing the top 5 NuGet packages that depend on Aardvark.Rendering.GL:
| Package | Downloads |
|---|---|
|
Aardvark.Application.WinForms.GL
Aardvark is an open-source platform for visual computing, real-time graphics and visualization. |
|
|
Aardvark.Application.WPF.GL
Aardvark is an open-source platform for visual computing, real-time graphics and visualization. |
|
|
Aardvark.Application.Slim.GL
Aardvark is an open-source platform for visual computing, real-time graphics and visualization. |
|
|
Aardvark.Service
Aardvark is an open-source platform for visual computing, real-time graphics and visualization. |
|
|
Aardvark.Application.OpenVR.GL
Aardvark is an open-source platform for visual computing, real-time graphics and visualization. |
GitHub repositories
This package is not used by any popular GitHub repositories.
| Version | Downloads | Last Updated |
|---|---|---|
| 5.7.0-prerelease0052 | 712 | 7/10/2026 |
| 5.7.0-prerelease0051 | 708 | 7/10/2026 |
| 5.7.0-prerelease0050 | 700 | 7/9/2026 |
| 5.7.0-prerelease0049 | 703 | 7/9/2026 |
| 5.7.0-prerelease0048 | 703 | 7/8/2026 |
| 5.7.0-prerelease0047 | 722 | 7/8/2026 |
| 5.7.0-prerelease0046 | 707 | 7/7/2026 |
| 5.7.0-prerelease0045 | 692 | 7/7/2026 |
| 5.7.0-prerelease0044 | 699 | 7/7/2026 |
| 5.7.0-prerelease0043 | 699 | 7/7/2026 |
| 5.7.0-prerelease0042 | 1,060 | 7/6/2026 |
| 5.7.0-prerelease0041 | 698 | 7/6/2026 |
| 5.7.0-prerelease0040 | 794 | 7/6/2026 |
| 5.7.0-prerelease0039 | 699 | 7/6/2026 |
| 5.7.0-prerelease0038 | 703 | 7/5/2026 |
| 5.7.0-prerelease0037 | 699 | 7/5/2026 |
| 5.6.9 | 1,250 | 7/27/2026 |
| 5.6.8 | 1,598 | 7/9/2026 |
| 5.6.7 | 932 | 7/7/2026 |
| 5.1.6 | 5,831 | 3/11/2021 |
- reworked low-level texture API^- added functions for creating (adaptive) 1D and 3D textures^- removed IBackendTextureOutputView and BackendTextureOutputView^- fixed management and disposal of renderTo tasks^- proper out-of-date marking for adaptive resources^- reworked TextureFilter and SamplerState regarding anisotropic filtering^- [GL] fixed bug in Context.Blit()^- [GL] fixed copy and download of texture array slices^- [SgFSharp] removed unnecessary SRTP usage^- [SgFSharp] added Sg.lines'^- [Vulkan] implemented dynamic sampler states